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Messages - Arigitine

#1
Support / Game crashes
November 30, 2017, 06:55:04 PM
I keep getting debug log spam i am not sure what its coming from i have bunch of mods but not sure what mod that causing log spam and crashes any help would be great.

Exception while saving RimWorld.Planet.WorldGrid: System.OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  at Verse.DataSerializeUtility.SerializeByte (Int32 elements, System.Func`2 reader) [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGrid.TilesToRawData () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[WorldGrid] (RimWorld.Planet.WorldGrid& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.Scribe_Deep:Look(WorldGrid&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(WorldGrid&, String, Object[])
RimWorld.Planet.World:ExposeData()
Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(World&, String, Object[])
Verse.Game:ExposeData()
Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(Game&, String, Object[])
Verse.GameDataSaveLoader:<SaveGame>m__0()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()


#2
I miss killing zombies cant wait for update  :)
#3
Wow that is huge update look very nice cant wait til release
#4
Is there a way to get rid or turn off sound of someone getting a fish at fishing pier?
#7
Releases / Re: [A16] Orassans
January 11, 2017, 06:23:25 PM
I tried to update to new version and I got same errors had to reinstall old version
#8
I tested on a new install of game running only MBS Spotlights and got same errors
#9
Releases / Re: [A15] Mending
January 02, 2017, 08:13:50 AM
It was Assigned tab i went in and turned on Allow non-roofed to all the outfits and i stopped getting error Thx for help

#10
Releases / Re: [A15] Mending
January 02, 2017, 06:54:48 AM
I keep getting this error it cause game to freeze for few sec every few ticks

Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
  at Mending.SpecialThingFilterWorker_Unroofed.Matches (Verse.Thing t) [0x00000] in <filename unknown>:0
  at Verse.ThingFilter.Allows (Verse.Thing t) [0x00000] in <filename unknown>:0
  at RimWorld.JobGiver_OptimizeApparel.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn)
RimWorld.ThinkNode_Conditional:TryIssueJobPackage(Pawn)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn)
Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()

I am using 0.16.1.0-easymode
#11
Outdated / Re: [A15] Right Tool For The Job v1.16
December 30, 2016, 11:37:10 PM
You just have change to  <targetVersion>0.16.1393</targetVersion> in about.xml in about file and add <Mass>3.0</Mass> to <statBases> group for each item in tool.xml in thingdefs file
#12
Support / Error in spamming in log
September 12, 2016, 09:39:08 PM
I keep getting same error non stop spamming in log i been playing same save since A15 1284 release. The error just start today any help i get to fix it would be great. Thx

System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Group.Trigger_PawnCannotReachMapEdge.ActivateOn (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
  at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
  at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
  at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
  at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Group.LordToil_Travel.LordToilTick () [0x00000] in <filename unknown>:0
  at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
  at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

I think it has something to do with traders cause they come on the map and wont leave til open of them breaks and gets killed then they flee off the map.

[attachment deleted by admin - too old]
#13
Outdated / Re: [A14] Ghillie/Sniper Mod Pack
July 17, 2016, 08:58:26 PM
Great mod just seem to be problem that you cant store ghillie in stockpiles or anything in game that i can find so far its not listed in storage tab hopefully you fix this soon. Fixed Thx and keep up good work  :)