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Messages - TerrorThomasCao

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Releases / Re: [B19] Defensive Machine Gun Turret Pack 1.2.0 (19 Sep 2018)
« on: September 18, 2018, 11:28:00 PM »
Thank you for the update to b19!

Releases / Re: [B19] Miscellaneous w MAI+Robots (V 0.19.xx / 13.09.2018)
« on: September 14, 2018, 08:36:57 PM »
Ooo MAI is b19 now! Thanks for your amazing work!

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: September 12, 2018, 12:33:25 AM »

For those of you who are still hanging around here, I've heard rumors that this mod may yet become a mod, seems that there's some work going on for a mod.

Dang looks like you've been looking deep, but it's pretty unlikely this is going to be finished at all :( Any code is probably also a bit outdated as well now :(

Outdated / Re: [B18]RimEconomy v1.1 - specialties and productions
« on: May 15, 2018, 11:51:35 PM »
Very interesting! Will be looking to add this to a new game later on if it keeps getting worked on

From what I can see the art is pretty fitting for Rimworld, good job!

Yeah, I understand if they don't want to post but last time we bumped this, OP did update us a bit on the situation, but it is completely fair if they want to let this thread rest. Although I will still be mourning these incredible textures.

Wait a minute, OP logged on yesterday (yes I checked because it came up elsewhere), I play my necro card!

I've been banging my head against the wall for a while but I still can't figure out how to transport PRISONER vampires. Can't caravan them since they're not in a casket/coffin but I can't stuff them in there since they're a prisoner :\
Plz help...

Honestly I'm not sure OP even plays anymore

I know this is really really really really late, but I hope you're okay now? Unless someone knows what happened here

Releases / Re: [B18] Miscellaneous w MAI+Robots (V 0.18.6 / 10.01.2018)
« on: January 11, 2018, 10:30:15 PM »
Lol, I'll just revive him once I figure out if I'm missing something or if the bug is fixed, I'm not gonna risk having to deal with this again :P

EDIT: In hindsight,  it could possibly some freak of nature weird mod conflicts but I doubt it.

Releases / Re: [B18] Miscellaneous w MAI+Robots (V 0.18.6 / 10.01.2018)
« on: January 11, 2018, 09:48:08 PM »
I think i found a problem with the MAI's, it might've gotten patched but I haven't seen any mention of it. My normal MAI is fine but the advanced MAI I activated with my AI core it permanently stuck down. He took damage and got downed so I healed him but when I healed him, he got up and instantly downed again, this went on for 3 quadrums before I went into dev mode. I restored his torso which healed all the parts but he just got downed again. I tried deleting the injuries themselves but he just got hurt again, he's dead now because I got frustrated but when he was still up, he had a permanent pink tinge, as if he was stuck taking damage. It only fixed once I killed and revived him, but after that he took damage and got infinitely down again.

Releases / Re: [B18] Miscellaneous w MAI+Robots (V 0.18.4 / 01.01.2018)
« on: January 01, 2018, 06:36:39 PM »
Yay! Let me be the first to congratulate you, been waiting for MAI to be updated for a while! Eternal thanks for your hard work! :D

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