No mods installed.
I have a mountain base colony. The colony was fighting off a raid of 3. The colony's front entrance has 3 doors, one in the center and two on the left and right of that door. All of the colonists are outside the left and right doors shooting at raiders as they come down the center.
One of the raiders made it to the central door and is shooting at my colonists from there. The colonists down the other two raiders before they reach the doors, and the game tells me the raid is retreating. The remaining raider stops firing and starts trying to beat down the central door. Why? I have no clue, as the door leads into the mountain base and has no path off the map whatsoever.
I decide to have Becky capture one of the downed raiders, while the rest of the colonists shoot down the raider trying to bust down the central door. I line up the gun squad and watch as Becky picks up a down raider and proceeds to try and go through the central door?!?! Except she can't, because a raider busting down that door is in the way.
There are two clear and unobstructed doors to the left and right of the central door. The doors are both only 10 tiles away from each other. If this isn't a bug, then adding a "avoid doors I can't go through due to enemy presence" function to the pathing would probably be a good idea. Also making raiders not bother trying to bust down a door that won't lead to escape during retreat is probably worthwhile too.
I have a mountain base colony. The colony was fighting off a raid of 3. The colony's front entrance has 3 doors, one in the center and two on the left and right of that door. All of the colonists are outside the left and right doors shooting at raiders as they come down the center.
One of the raiders made it to the central door and is shooting at my colonists from there. The colonists down the other two raiders before they reach the doors, and the game tells me the raid is retreating. The remaining raider stops firing and starts trying to beat down the central door. Why? I have no clue, as the door leads into the mountain base and has no path off the map whatsoever.
I decide to have Becky capture one of the downed raiders, while the rest of the colonists shoot down the raider trying to bust down the central door. I line up the gun squad and watch as Becky picks up a down raider and proceeds to try and go through the central door?!?! Except she can't, because a raider busting down that door is in the way.
There are two clear and unobstructed doors to the left and right of the central door. The doors are both only 10 tiles away from each other. If this isn't a bug, then adding a "avoid doors I can't go through due to enemy presence" function to the pathing would probably be a good idea. Also making raiders not bother trying to bust down a door that won't lead to escape during retreat is probably worthwhile too.