I did some troubleshooting on this to see if i could find a way to overload the vram in the game to see what the outcome would be (i.e would it behave and error in the same way) turns out you can use one of the pawn HD patcher mods to stop the new pawn rendering system and upscale your pawn detail to like 512 and then spawn pawns all over the place until your vram gives up and dies and sure enough it fails with the same errors when it does, ran the same test again with it set to 256 and the vram didnt die before the cpu couldnt take it hence not seeing the issue.
So, in conclusion, anyone getting the d3d error above i THINK is having their vram spike before their cpu does whereas before 1.3 we only ever had it the other way where the cpu would crap out reducing the load on the vram so never seeing the issue. There is something up with pawn rendering imo, cant prove it conclusively without more testing and more knowledge from people more experienced in this subject matter than me but I think im in the right area.
Mod in question:
https://steamcommunity.com/sharedfiles/filedetails/?id=2538746878
Im going to try playing with just this on and having it set to 256 and see if in my next few playthoughs i get any issues, if i dont, im going to have to conclude the new pawn rendering has something wrong with it.
So, in conclusion, anyone getting the d3d error above i THINK is having their vram spike before their cpu does whereas before 1.3 we only ever had it the other way where the cpu would crap out reducing the load on the vram so never seeing the issue. There is something up with pawn rendering imo, cant prove it conclusively without more testing and more knowledge from people more experienced in this subject matter than me but I think im in the right area.
Mod in question:
https://steamcommunity.com/sharedfiles/filedetails/?id=2538746878
Im going to try playing with just this on and having it set to 256 and see if in my next few playthoughs i get any issues, if i dont, im going to have to conclude the new pawn rendering has something wrong with it.