Quote from: Guardian on January 25, 2015, 03:58:21 AM
This mod is awesome. When i saw the preview video i almost cried. The weapons have the original sound effects is the best part. The problematic part is probably "balance" because ME weapons are more powerful and technologically advanced than RimWorld ones but i guess it is up to you urty. I got to ask though, are you going to add things other than weapons? Like armor, security mechs, mannable/sentry turret. If not...oh well still great to have some Mass Effect stuff to play with. Thank you for this.
Oh my, thank you! Hope you enjoy this.
First, yes, I'm planning to add Cerberus as a hidden faction, which uses modified Scyther and long range artillery mech. But not sure for now, having some troubles and difficulties.
Armor? uh...no. Reasons: I'm not good at drawing, and I already have Apparello. There are plenty already.
Sentry gun? Sure. Mannable turret? Mounted heavy weapons would be good.
If I have any chance, than ammo upgrades(Incendiary, warp, AP, cryo, disruptor...) of guns will be added too.
Second, ME's universe should be treated as advanced Glitterworlds, of course. But making a "real" advanced-glitter-weapons would make these too overpowered and, like, super hyper expensive. So, I'm trying to make it just a slightly powerful than vanilla plasma weapons, instead of much more powerful. This explains why they are some spacer tech weapons, not ultra ones. But feedbacks are welcome