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Messages - RickyMartini

#961
Bugs / Re: Strangely incapacitated
February 23, 2015, 01:01:11 PM
Aenir your example is pretty good, would you mind uploading your world and safe file so we can solve this? It's pretty much a bug.
#962
General Discussion / Re: Value of early crafted goods
February 23, 2015, 12:57:46 PM
I think deterioration in general should be tweaked.
#963
When you walk around town naked yelling "it's ok I have the nudist trait!"

When you try to build a killbox in your backyard to stop robbers.

When you're being threatened with a golden knife and laugh at him because gold is a bad material modifier for sharp.

When a fire breaks loose in your house and you try to stop the fire by stomping on it.

When you lose both of your legs and they get replaced with 2 sticks and you still manage to walk with 60% of your walking speed.

When you start beating your fiance because your room got too hot.

When you lose your mind because your t-shirt is a little worn off.

When you're strolling around the city realizing you don't have cash with you and immediately start searching for a trading beacon.

When you sell your roommate for beer.

When you send your enemies red envelopes before you attack them.

When you scratch your thumb and develop the strong urge to replace your arm with a bionic one.

When you are angry at your major because he is not installing enough solar generators for harsher times.

When an angry turtle assaults you and you get a finger bitten off during the attack.

When you go hunting with friends and first check if there aren't any squirrels in the vicinity for safety.

When you see a soda can laying on the ground and you imagine mechanoids popping out of it as soon as someone pokes it.

When you have a room full of meals laying scattered on the floor and you call it "freezer"

When you're in a supermarket insisting that you want to pay with silver coins.

When you work hard hauling several tons of stone blocks and wood logs per day without having any arms.

When you suggest building more auto doors to boost the economy in your town.

When you scratch your little toe and you become 5% slower at walking.

When you count raiders before sleep.

When you refuse to move to another city because there are too few geysers around the area.

When your family tries to make you understand that you have a drinking problem and you tell them it's just your "chemical fascination".

When your mum tells you to clean up your room but you respond to her that "it's not your home region."

When you go to sleep wearing a parka since it's winter.

When you receive a yellow envelope from your doctor and you are shocked because you think you have gotten an infection.

When you ask people what their biological age is on their birthday.

When you wake up almost blind on your 50th birthday because you suddenly got cataracts on both of your eyes.

When your doctor gave you a surgical cut in your leg while making an eye transplant.

When you drop your phone on the ground and get pissed because it deteriorated to 99% immediately.

When there's a short-circuit in your house and your pot plants die because of it.

When you collect rocks in a corner of your house an tell other people it's your dumping stockpile.

When you vomit on the floor but don't clean it up until 2 days later because you had to cook first.

When you work at a morgue and you tell people who want to apply for a job that you are only searching for psychopaths.

When you are able to perform headshots with a sniper rifle despite only having peg arms.

When you get arrested by the FBI because you abducted a guy and tried to convince him to join your "colony" by feeding and talking to him once a day for weeks.

When a merchant insists to buy your potatoes for 0.01 dollars less because they were on the field for a minute too long.

When you see an old lady who sprained her ankle and you take her home to sedate her with medicine.

:D
#964
Quote from: Rock5 on February 22, 2015, 05:46:04 PM
- I've given up on large bedroom. I use 1x2 bedrooms. Saves on lots of material and space and all your colonists are that much closer to the kitchen for a faster start to the day. I still build a few larger 4x7 rooms for the occasional colonists with higher break thresholds.
- Royal beds don't make them happier, just more rested.
- I assume it's still true that colonist don't benefit from higher beauty in their room when they sleep. A better tactic is to make the rest of the base nicer.

1. Isn't the debuff for cramped room (-8) even worse than sleeping together in a room (-5)? I would suggest either you make 5*4 rooms for everyone or make them sleep all together. Making a cramped room for each will result in a worse condition than making a communal bedroom. :)

2. Royal beds have up to 5 times more beauty for the room.
#965
Quote from: muffins on February 22, 2015, 12:32:23 PM
When you meet someone new and wonder how much leather he might produce while shaking his hand.

Dude, get off Rimworld!  :D
#966
- minimum level 10 cook for lavish meals.
- 4*5 personal sleeping room with light and wooden royal bed. Carpet floors.
- beer and meals with a possibility to sit down (table must be near)
- plasteel sculptures in every room. I think they need to stay in the room for a debuff so only use them beside the royal bed. Every other spot is useless.
- always new clothes (buy or produce)
- walls have no beauty so make rock walls and plasteel doors -> best to fight against fire since plasteel doors are quick to open and have armor and stone walls can't burn :D
- heater plus cooler, if you want them to wear parkas inside don't make it too hot
-
#967
Yeah I'm sorry if I was misleading, I only know that around 20 pilas and bows wouldn't be picked up and only deactivating the mod helped it, no idea where the problem actually lies.
#968
Bugs / Re: Crafting hats just deletes all my leather
February 22, 2015, 12:26:01 PM
This bug only appears if you don't use the vanilla "bills" list.

Uncheck this for EDb interface mod under options, and make a new bill and it should work with the mod. :)
#969
Quote from: EdB on February 22, 2015, 11:36:29 AM
Quote from: Skissor on February 22, 2015, 09:03:34 AM
...Weapons don't deteriorate...

Can you explain what you mean by this one?  Weapons should deteriorate when they are left outside.  From what I can see, I think that's happening.  Do you mean something else?

I didn't observe this one for long, but it seemed like weapons that where dropped while the mod was on stayed 100% for days, and nobody wanted to haul the weapons into the colony and they were just left there on the ground, only thing that changed when i deactivated the mod was that the colonist started to work normal again and hauled the weapon inside.
#970
I've played with this mod for 30 min now and many things seem broken, what happened?

Weapons don't deteriorate, info panel for furnitures etc. doesn't show up and many tasks don't work anymore. No more sculpture working, no more tailoring and no more hauling for weapons.

Still, thanks for taking your time.

Btw as soon as the mod gets deactivated every task works fine, I had every weapon laying on the ground hauled away and that didnt work just 1 minute before with the mod. :)
#971
Hi Epyk, would it help for your mod development if I played it and posted a gameplay of it on video?
#972
Bugs / Re: Massive FPS drop
February 21, 2015, 12:32:38 PM
That happened to me too, I think it was because of weather change from dry to rain.

I'll try to reproduce it.
#973
This is a mod that just has to be stuffed into the core game eventually. :)
#974
General Discussion / Re: Wind Turbines
February 20, 2015, 08:09:55 PM
Wind turbines were always meant to be used for balancing the energy consumption for eclipses and the night cycle, so it will never be more stable, more economical or more efficient than the rest of the power sources. I usually install wind turbines in the middle or late game. (That is if there are not sufficient geysers of course)
#975
When I see my friend vomiting all over the place after some heavy drinking and I dedicatedly sit down to make a sculpture of it.  :D