Quote from: Ziehn on April 04, 2019, 02:14:16 PMenslave downed pawns, which I haven't figured out all cases it happens as it only seem to happen rarely.
Do you mean that colonists rarely make the attempt to enslave a downed pawn, or that it rarely succeeds? In my game, if their current priority is to enslave prisoners they always go for it and it never seems to succeed.
If the attempt loop is a common issue, it might make most sense to block the attempt on downed prisoners by making it unavailable. They aren't conscious to resist but it's not like they're going to wake up, notice a collar and say "Well, that means I better get to work." But I don't know how hard that block would even be to implement.
In-depth though, I guess it would also make sense if you collared a prisoner with an explosive while they couldn't resist it'd be guaranteed to get them working lol.
In any case, just a couple small problems that were bugging me. Thanks for keeping one of my favorite mods updated, and it's nice to see that it's still being improved.