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Messages - rawrfisher

#91
Mods / Re: [Mod Request / Idea] Stun Guns
September 22, 2018, 08:08:55 PM
Quote from: Canute on September 22, 2018, 04:12:05 PM
Try out
Sparkling Worlds
https://ludeon.com/forums/index.php?topic=35373.0
The pain stick/gun is prolly that what you are looking for.
You can't instant down an attacker but work's pretty good to capture a whole raid.

In my experiance they suck against anything wearing armor or in the hands of a shooter with a skill under 12 lol
#92
Releases / Re: [B19] Marvin's Stuff
September 22, 2018, 06:29:56 PM
https://git.io/fAdQB

I wasnt sure if that error meant anything.
#93
Releases / Re: [B19] Marvin's Stuff
September 22, 2018, 06:00:08 PM
Hmm I'll have to see if I can trigger it again unless you want the load order I'm working with currently.

#94
Releases / Re: [B19] Marvin's Stuff
September 22, 2018, 04:54:02 PM

System.NullReferenceException: Object reference not set to an instance of an object
at CRC_Reintegrated.ArmouryUtility.GetColonistArmouryPoints (System.Collections.Generic.IEnumerable`1<Verse.Pawn>,RimWorld.IIncidentTarget,single&,single&) <0x00459>
at CRC_Reintegrated.MarvsStoryTellerUtility.CombatReadinessPoints (RimWorld.IIncidentTarget) <0x0006f>
at CRC_Reintegrated.MarvsStoryTellerUtility.Prefix (RimWorld.IIncidentTarget,single&) <0x00020>
at (wrapper dynamic-method) RimWorld.StorytellerUtility.DefaultThreatPointsNow_Patch1 (RimWorld.IIncidentTarget) <0x0005e>
at RimWorld.HistoryAutoRecorderWorker_ThreatPoints.PullRecord () <0x0004e>
at RimWorld.HistoryAutoRecorder.Tick () <0x00090>
at RimWorld.HistoryAutoRecorderGroup.Tick () <0x00048>
at RimWorld.History.HistoryTick () <0x00048>
at Verse.TickManager.DoSingleTick () <0x008e5>

Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


If you have some free time can you explain what this means?
#95
Releases / Re: [B19] A RimWorld of Magic
September 22, 2018, 03:45:26 PM
Think those are connected?

Failed to find Verse.HediffDef named ROM_Vampirism. There are 489 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
Verse.HediffDef:Named(String)
TorannMagic.Projectile_RaiseUndead:Impact(Thing)
AbilityUser.Projectile_AbilityBase:ImpactSomething()
AbilityUser.Projectile_AbilityBase:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Does this mean anything?
#96
Is the transpoder supposed to work without power?


I just thought of a few things I should test with that :P

Ok so transponder got destroyed in a raid while I had pawns in transport and lost all them
#97
I dont see why it wouldnt
#98
Am I missing something about the teleport system?

I hit the teleport button outta curiosity lost half my colonists and couldnt find em lol.  I hit the recall button and they came back tho so no biggie.   Just wish I knew what the button does :P
#99
Releases / Re: [B19] RimHUD v1.1.0 - A new UI mod
September 22, 2018, 12:21:06 AM
Quote from: bigheadzach on September 21, 2018, 11:42:18 PM
Definitely enjoying the detail so far,but there's definitely a weird issue with the Social/Guest/Bio/Gear tabs - tab names are linking to the wrong popups, and tab buttons are duplicated, depending on whether they are a prisoner, animal, Hospitality Guest, etc. If you need something a bit more concrete than that, let me know what I can get you.

I would guess you can start with an output log for reveiw.  From that point I do not know what jaxe would wanna check
#100
Releases / Re: What the Hack!? - Mechanoid hacking
September 22, 2018, 12:17:44 AM

System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.Planet.DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood_Patch2 (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<Verse.ThingDefCount>,int,RimWorld.IgnorePawnsInventoryMode,RimWorld.Faction,RimWorld.Planet.WorldPath,single,int,bool) <0x009b7>
at RimWorld.Planet.DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood (RimWorld.Planet.Caravan) <0x0016c>
at RimWorld.Planet.Caravan.get_DaysWorthOfFood () <0x0006b>
at (wrapper dynamic-method) RimWorld.Planet.Gizmo_CaravanInfo.GizmoOnGUI_Patch1 (object,UnityEngine.Vector2,single) <0x00462>
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&) <0x00857>
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) <0x007aa>

Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.Planet.WorldInspectPane:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.Planet.WorldInspectPane:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()



System.NullReferenceException: Object reference not set to an instance of an object
at WhatTheHack.Harmony.Caravan_Tick/<>c.<MaintainMechsIfNeeded>b__1_0 (Verse.Thing) <0x0009f>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Thing>.MoveNext () <0x0016b>
at System.Linq.Enumerable/<CreateCastIterator>c__Iterator0`1<Verse.Pawn>.MoveNext () <0x0017f>
at System.Collections.Generic.List`1<Verse.Pawn>.AddEnumerable (System.Collections.Generic.IEnumerable`1<Verse.Pawn>) <0x000d7>
at System.Collections.Generic.List`1<Verse.Pawn>..ctor (System.Collections.Generic.IEnumerable`1<Verse.Pawn>) <0x000e5>
at System.Linq.Enumerable.ToList<Verse.Pawn> (System.Collections.Generic.IEnumerable`1<Verse.Pawn>) <0x00070>
at WhatTheHack.Harmony.Caravan_Tick.MaintainMechsIfNeeded (RimWorld.Planet.Caravan,System.Collections.Generic.List`1<Verse.Thing>,System.Collections.Generic.List`1<Verse.Pawn>) <0x0012e>
at WhatTheHack.Harmony.Caravan_Tick.Postfix (RimWorld.Planet.Caravan) <0x00347>
at (wrapper dynamic-method) RimWorld.Planet.Caravan.Tick_Patch1 (object) <0x00139>
at RimWorld.Planet.WorldObjectsHolder.WorldObjectsHolderTick () <0x00098>
at RimWorld.Planet.World.WorldTick () <0x00064>
at Verse.TickManager.DoSingleTick () <0x003bf>

Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


2 errors that I highly doubt are worth the time to look at but I'm quite sure its cause I have mechanoids but no chargeing pads or chemfuel in my caravan

Update:  Ok so I tried with platforms and fuel still had a broken caravan but no errors were thrown so I think it was just to many items lol  I'll leave em up just in case.
#101

System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos/<>c__DisplayClass1_0.<helpIterator>b__2 () <0x000fe>
at Verse.Command_Toggle.ProcessInput (UnityEngine.Event) <0x00038>
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&) <0x00c75>
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) <0x007aa>

Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI_Patch1(Object)
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()


Triggered when using release on an undead animal from the lost forest.
#102
Releases / Re: [B19] RimHUD v1.1.0 - A new UI mod
September 21, 2018, 09:25:37 PM
Havnt tried a new one I tossed it into an exsisting
#103
Releases / Re: [B19] RimHUD v1.1.0 - A new UI mod
September 21, 2018, 08:17:06 PM
I'll keep that in mind if I do a run where I care about the mood beyond just keeping them from being spaz's
#104
Releases / Re: [B19] RimHUD v1.1.0 - A new UI mod
September 21, 2018, 08:13:31 PM
I did get a harmless little spazout where the bottom bar vanished when I saved but no error was generated and it came back after it finished saving.

#105
Releases / Re: [B19] RimHUD v1.1.0 - A new UI mod
September 21, 2018, 07:57:09 PM
I loaded it at the bottom and its working fine so I may try it with it at the top later.