Hello guys
i've been playing RimWorld on my older laptop for half a year by now and didnt really ever run into problems, only once my colony grew a lot (3 towns, 40 pawns and 70 animals approximately and up to 3 caravans that may or may not be fighting currently) did i encounter some lag if i scrolled around the map too fast or when multiple colonists started and ended many jobs after eachother (cleaning, short hauling, easy sowing/harvesting, large battles, building long wooden walls and cables etc)
but that i always considered to be very acceptable, seeing as that was a small laptop that i bought now almost two years ago, that has many other things installed already and has seen action (my gf stepped on its monitor once and now the plastic is slightly waved)
what i find to be very weird is that on this newer laptop (larger, mid-end product and less than a year old) where i can play fallout new vegas, tf2 and war thunder no problem i suddenly run into the issue that when starting a new game where i select my landing site with the 3d model of the planet, it lags VERY much. i can barely move the map, zooming in takes a minute and once i moved the camera it never stops moving (although it never moves fast either). starting the game and being on the actually playable map where your pawns land at only very slightly improve the lag, so it isnt the 3d map only, but the game itself once i leave the main menu.
i do not think it is a problem with my laptop, because the program runs smoothly while i edit a scenario. i do have some mods enabled, but they were also installed on my other laptop and there it didnt make such an issue.
my question is ofc if there is a way to make the game more efficient, or if i was doing sth obvious wrong, but i havent seen anything i could easily change like in other games where i can just turn the graphics lower. are there maybe mods that make the game more efficient? i have heard of one that is good for late game colonies or one that removes superfluous social structures, but this wouldnt help me here because i would start a new game.
any other ideas?
i've been playing RimWorld on my older laptop for half a year by now and didnt really ever run into problems, only once my colony grew a lot (3 towns, 40 pawns and 70 animals approximately and up to 3 caravans that may or may not be fighting currently) did i encounter some lag if i scrolled around the map too fast or when multiple colonists started and ended many jobs after eachother (cleaning, short hauling, easy sowing/harvesting, large battles, building long wooden walls and cables etc)
but that i always considered to be very acceptable, seeing as that was a small laptop that i bought now almost two years ago, that has many other things installed already and has seen action (my gf stepped on its monitor once and now the plastic is slightly waved)
what i find to be very weird is that on this newer laptop (larger, mid-end product and less than a year old) where i can play fallout new vegas, tf2 and war thunder no problem i suddenly run into the issue that when starting a new game where i select my landing site with the 3d model of the planet, it lags VERY much. i can barely move the map, zooming in takes a minute and once i moved the camera it never stops moving (although it never moves fast either). starting the game and being on the actually playable map where your pawns land at only very slightly improve the lag, so it isnt the 3d map only, but the game itself once i leave the main menu.
i do not think it is a problem with my laptop, because the program runs smoothly while i edit a scenario. i do have some mods enabled, but they were also installed on my other laptop and there it didnt make such an issue.
my question is ofc if there is a way to make the game more efficient, or if i was doing sth obvious wrong, but i havent seen anything i could easily change like in other games where i can just turn the graphics lower. are there maybe mods that make the game more efficient? i have heard of one that is good for late game colonies or one that removes superfluous social structures, but this wouldnt help me here because i would start a new game.
any other ideas?