We make bad suggestions and come up with horrible ideas.

Started by Eric, January 03, 2017, 11:54:58 AM

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MikeLemmer

Quote from: Ace_livion on January 22, 2017, 06:44:07 PM
add Nukes.

you simply build a nuke whit some Uranium and plate-steel + components then you chose a settlement you don't like and nuke it of the map.
you get a instant hostile -100 to that faction and all other faction become neutral 0. unless its the pirate nation then they all simply gain +20.

If you fail in constructing the nuke, it immediately goes off and wipes your own colony off the map.

Ace_livion

Quote from: NeverPire on January 23, 2017, 05:06:25 PM
Create a despot psychic ship event :

it will turn your psychic weakest pawns to its side to fight with its mechanoids against you.

make a Empty psychic / poison Ship event.
maybe this event is full of mechanoids... maybe its not.

Kegereneku

Quote from: MikeLemmer on January 24, 2017, 04:11:19 AM
If you fail in constructing the nuke, it immediately goes off and wipes your own colony off the map.

Building shell and IED have a 10% chance of exploding in the face of the pawn
"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !

MikeLemmer

Quote from: Kegereneku on January 24, 2017, 01:15:44 PM
Building shell and IED have a 10% chance of exploding in the face of the pawn

You can surgically reattach severed bodyparts, but it requires finding the bodypart first by pixel-hunting all nearby tiles.

Houkime

Quote from: MikeLemmer on January 24, 2017, 07:01:34 PM
Quote from: Kegereneku on January 24, 2017, 01:15:44 PM
Building shell and IED have a 10% chance of exploding in the face of the pawn

You can surgically reattach severed bodyparts, but it requires finding the bodypart first by pixel-hunting all nearby tiles.

Actually it is a good and viable idea except for the pixel-hunting part.
In real life it is possible to reattach parts if it is not too late.
However special equipment is needed to reconnect vessels and nerves.

Barazen

New joy item "pc" colonists use it above all else except food needs, they play edgeplanet and gain random mood buffs-debuffs while they play. Pcs also have a high chance of keeping pawns occupied when they should be working.
Anyone else felt their heart break when a pawns marriage falls apart?
Doc & Valarie, I shipped it, she flipped it.

NeverPire

I propose to create the computer with a new leisure possibility.
When boring, pawns will now have the possibility to play Rimworld on the computer :-)
I will never do worse than what I do now.
It's what self-improvement means.

Eric

Youtuber pawns that randomly narrate the story around them, and occasisionally have over-the-top reactions to completely normal things

LaEsmeralda

Colonists should get one-sided crushes on another ones and be constantly trying to propose to them and get a mood debuff whenever their crush rebuffs them, treats them poorly or dates someone else. 'Cause you know, real life is not so perfect and people don't get over their crushes so easily and unrequired love can happen to any of us and- YES THOMAS I'M TALKING TO YOU! WHY DO YOU KEEP IGNORING ME AND ACTING LIKE I DON'T LOVE YOU?!

*ejem* ...please ignore that last part.

Ukas

Great thread :D

A civil war event, in which armed colonists turn against each other.
After the rebels have won they claim the colony, and the player won't have any control of them.
The player gets a phone call from an unknown number.
Voice on the phone says: "It's <insert name of the rebel leader pawn here>.
To complete our revolution, there's only one obstacle left.
You know who it is, don't you <insert your name here>?
Be seeing you soon..."
Phone call ends.

cotocobr

#160
Make a new mental break state:

Restauration of Honor:
Pawns with low mood and who did something bad for the colony like killing a pawn will have a chance to have this mental break, which will get them to pick up something sharp and commit Harakiri / Senpuku to restore honor

Eric

Quote from: cotocobr on January 29, 2017, 06:22:01 AM
Make a new mental break state:

Restauration of Honor:
Pawns with low mood and who did something bad for the colony like killing a pawn will have a chance to have this mental break, which will get them to pick up something sharp and commit Harakiri / Senpuku to restore honor

Colonists will occasionally commit sudoku instead, where they sit in one place playing number puzzles for hours

O Negative

Add incurable diseases which slowly and unavoidably kill anyone infected by them.

Treatment can only slow the progression, delaying the inevitable.

NeverPire

Quote from: O Negative on January 31, 2017, 04:33:01 AM
Add incurable diseases which slowly and unavoidably kill anyone infected by them.

Treatment can only slow the progression, delaying the inevitable.
Why not genetical diseases which appear when the pawn reachs an age limit and kill him some years later ?
I will never do worse than what I do now.
It's what self-improvement means.

Eric

A new mental break called Obsessive Mining, where colonists will ceaselessly mine out random bits of rock around the map