[Thought & Request] Storage Options

Started by SyberSmoke, November 18, 2016, 02:47:29 AM

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SyberSmoke

So simply put this is going to be a multipart post.  I have a fw thoughts concerning storage and would like to make the requests.  So...here we go.

1. Right Click to Clean up/organize: While having a hauler selected, you can right click a storage area and get a contextual menu to "Clean Up Storage".  The hauler will then go there and start organizing things.  Condensing stacks, may be placing like items together...things like that.  As it is, my storage fills up with partial stacks and...it is a little frustrating to micro manage it all.

2. Mass Storage: A way to store more stuff.  I know there is the Crates mod...but think about it...those are intensive to use.  What I suggest is a multi tile structure that has a sudo Z value.  So...you have the "bin", place one, and it can hold A stack of goods...not to good.  Place two side by side...two stacks.  BUT when you place four in a 2x2, they can combined hold 8 stacks.  Place 9 in a 3x3 and you get 27 stacks.  The idea is that good are being stored not only horizontally but also vertically in the structure.  The structure can only hold one type of materials, things like Lumber, Bricks, or Meat of a specific type. 

It should have limits, I mean there should be a reasonable scale limit, say a 4x4 area may be.  But it could be a way to store mass quantities without needing state changes to crates or cans.  Not even sure if this is possible...heh.  Thoughts?


kaptain_kavern

Quick response, sorry.

About the 2nd request : did you know about Quantum Storage mod? It works kinda like that. - https://ludeon.com/forums/index.php?topic=11272.0

SyberSmoke

I had seen that and looked at it, but the thing is I do not think it should use power.  I mean I am talking about a method of structural storage where the adjacent elements define the total storage for a single item type, like say Granite Bricks.

It is big, it is bulky, it is made of stone or wood...but it stores masses of things efficiently and without the need for power.  But it is not something that has been considered in this way.  I mean...you could make Silo's with it, a 4x4 could store 64 stacks of corn...a lot of food.  Heck there could be a cooler version that will keep it all chill.

Eah just a thought I think...if some one like is, picks it up...yay!

Rock5

Rock5 [B18] Mods
- Butchers Can Count Meat
- Sun Lamp Planner
- JTZoneButtons
- RimSearch
- JTExport

faltonico

How about an increased stack?
http://steamcommunity.com/sharedfiles/filedetails/?id=798158924

Stacks up to 5000 (for those x20 like gold), 750 for anything else vanilla.
It is not available here though.

SyberSmoke

Quote from: faltonico on November 19, 2016, 10:29:22 AM
How about an increased stack?
http://steamcommunity.com/sharedfiles/filedetails/?id=798158924

Stacks up to 5000 (for those x20 like gold), 750 for anything else vanilla.
It is not available here though.

:-)  I am just suggesting an idea that does not alter Vanilla too much.  Something that uses resources and is balanced, but offers the player storage options beyond "make another storage area".  So a way to make a specific storage bin for specific goods without relying on altering stack sizes.  Thank you for the suggestion though.  I have seen that mod on steam and thought it interesting.  I also say food canning and the crates mod.