[A11b] Superior Crafting: Kobayashi Maru! v0712

Started by Abrexus, March 26, 2015, 04:34:24 PM

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dismar

Bionics should have unlocked with Crafting IV  and earlier adv prosthetics are at the smithing table

AurOn2401


Namuras

Anyone having problems getting the turrets to fire at anything?

I tried both the manned and AI turrets. They do not ever fire at anything... When manually asigning targets they track hostiles, but never shoot.
Could it be b/c i am running it with combat realism + defence?

Morkul

Quote from: Namuras on October 27, 2015, 05:41:52 AM
Anyone having problems getting the turrets to fire at anything?

I tried both the manned and AI turrets. They do not ever fire at anything... When manually asigning targets they track hostiles, but never shoot.
Could it be b/c i am running it with combat realism + defence?

Not a problem for me but I do not run combat realism nor defence.

Beathrus

Anyone fiddling with this anymore, so we can get Healing Scars back?

Morkul

Thinking about reinstalling previous version of the game so I can run a full version of this mod.  Simply not fun to play without this mod :(

Oskatat

I wanted to try this mod, but my security settings consider the download a virus/trojan or something. any suggestions?

sodyaler

Just ignore it? It's not a virus. Alot of stuff like this gives false positives

starburst98

it's due to how mods work. mods basically announce their intent to modify something. and anti-virus systems are super wary about things being modified.

Beathrus

Any news on if the DLL for scar is in progress or complete?

II7II LOCKDOWN


thc133

Quote from: II7II LOCKDOWN on November 09, 2015, 08:21:07 PM
Will this mod be updated to [A12]?

Check Reply #1186.  There's an unofficial version for [A12].

TLHeart

Quote from: thc133 on November 09, 2015, 10:37:43 PM
Quote from: II7II LOCKDOWN on November 09, 2015, 08:21:07 PM
Will this mod be updated to [A12]?

Check Reply #1186.  There's an unofficial version for [A12].

Very unofficical version, and since none of the DLL's were updated, it does not mesh well with the game.

Selgald

There are 3 possibilities:

1. He is working on a new mod but he is just not looking into the forums anymore
2. He stopped working on anything
3. Tynan hired him and we get a fully integrated Superior Crafting in A13 (that would be cool right)
Deutsches RimWorld Let's Play: YouTube Selgald

eeke1

Does anyone know if the core tech tree is still supposed to remain ? If not, how to remove it?