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Author Topic: [A12d] Warhammer 40k Weapons V8.0  (Read 58511 times)

Headshot

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Re: [MOD](Alpha 10) Warhammer 40k Weapons V6.0
« Reply #60 on: May 15, 2015, 10:05:37 PM »

No problem, it was my fault for building up unreasonable expectations after reading some stuff you've wrote. ^^
Thanks for the good work, I'm definitely looking forward to it.

Nah, it's fine. I think I'll either rip the sounds yeah, or create some that are similar to the games.



Headshot I feel like you already have almost all of the iconic weapon in 40k. are you work on the different races and armor afterward?

Yeah, planning on armour and races afterwards. Hopefully a full conversion with events and everything.
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apljee

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Re: [MOD](Alpha 10) Warhammer 40k Weapons V7.0
« Reply #61 on: June 05, 2015, 04:58:09 PM »

When you make armor, would it be possible for you to make specific armors for certain chapters of the Space Marines? Personally I'd like some Black Templar armor.

Exterminatus

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Re: [MOD](Alpha 10) Warhammer 40k Weapons V7.0
« Reply #62 on: August 22, 2015, 02:20:42 PM »

any way you could make t'au and eldar weapons?
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caboose410

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Re: [A10] Warhammer 40k Weapons V7.0
« Reply #63 on: September 07, 2015, 06:06:32 PM »

is this still alive?
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Headshot

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Re: [A10] Warhammer 40k Weapons V7.0
« Reply #64 on: September 14, 2015, 11:59:53 PM »

is this still alive?

Yes, enjoy the latest version  8)

v8 is almost identical to v7 in features and assets, the only difference is that I had to remove the special damage types. I'm starting work on the mod again, and should have some new stuff in the future.
« Last Edit: September 18, 2015, 06:27:35 PM by Headshot »
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jetalockhart

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #65 on: September 21, 2015, 04:20:35 AM »

Awaiting A11b compatible version. I.just.love.40k.
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Demonlord091

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #66 on: October 02, 2015, 08:37:11 PM »

The link to the ModDB Download works, but when you look at the site it says the mod has been deleted.

Does it exist on any other sites?

The file you are trying to view (Warhammer 40k Weapons V7.0 - Warhammer40kWeaponsV7.rar) uploaded by h34dsh0t has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Use. If this is a mistake and you are the uploader of this file and would like it re-activated, please contact us with the details.
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Krantz86

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #67 on: October 03, 2015, 04:08:49 AM »

just click on the download section on moddb, and a working link will be offered
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Headshot

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #68 on: October 07, 2015, 02:44:22 AM »

The link to the ModDB Download works, but when you look at the site it says the mod has been deleted.

Fixed, the button was sending you to the incorrect location, sorry.
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InsKill

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #69 on: October 07, 2015, 06:54:59 AM »

FOR THE EMPEROOOOOOOOOOOOOR!

(cannot hold myself, sorry)
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gaminglord99

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #70 on: October 09, 2015, 07:35:42 AM »

so im going to give it a try but one thing that has turned me of for awhile is "bolters average range average damage " i want my bolters to feel like bolters AKA anti armor anti material rapid fire rocket launchers so when you say "average damage" do you mean when compared to Rimworld weapons or Las/Plasma weapons?
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Smexy_Vampire

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #71 on: October 25, 2015, 05:54:55 AM »

missing bolterbitches plaza flame thrower ;)
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Auzwolf

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #72 on: October 26, 2015, 03:17:44 AM »

great mod

would love to see some tau weapons
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dizzy4uMiller

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #73 on: December 19, 2015, 07:08:09 PM »

only one way to download sadly..
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icon23

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Re: [A12d] Warhammer 40k Weapons V8.0
« Reply #74 on: December 21, 2015, 03:16:03 AM »

What types of armor are you considering adding?
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