[A12d] Community Core Library (v0.12.3b)

Started by 1000101, June 29, 2015, 04:18:48 PM

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1000101

You extract both directories into your mods folder.

So when you're done it would look like this:

/Mods/Community Core Library
/Mods/Community Core Library - Vanilla Tweaks
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jacob814

@rsdworker

make sure you download the right one and unzip it and put it in the mods folder. Unless a mod says otherwise, put the mod in the mods folder.

Hope this helps
My Mods:
Glass&Lights

1000101

Sorry for the couple subtle (mod break) bugs in CCL related to injection (map components and designators).

These bugs are fixed and some new help menu features are done, a release should be by the end of the weekend.
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1000101

It's still sunday somewhere on Earth, so I made my deadline.

Updated and fixed.  New features?  Help AutoGen and ThingComp injection!  Read more about it on the github release page.  Fixes?  MapComponent and Designator injection.
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rsof69


1000101

#65
That looks like the result of a bad install.

Specifically, that tag (<buildingDefs>) used to be in the Alpha11 version but was refactored into thingDefs which means you have xml from a different alpha release.

Always delete the old mod and install the new copy, never just copy-pasta over top.  This is true for all mods.
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rsof69

Quote from: 1000101 on August 31, 2015, 12:42:08 AM
That looks like the result of a bad install.

Specifically, that tag (<buildingDefs>) used to be in the Alpha11 version but was refactored into thingDefs which means you have xml from a different alpha release.

Always delete the old mod and install the new copy, never just copy-pasta over top.  This is true for all mods.

I always delete mod then replace it, the one with buildings def is clutter but the ccl what is that about ?

1000101

I've found the issue, Clutter has copied files from the CCL mod into it's own.  This is fine if it's simple xml overrides, but it's just copied things willy-nilly and the big-no-no, the DLL.  This is the cause of the error (I hadn't thought anyone would be silly enough to do this).
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rsof69

So thats why  :D and thanks for making modding more awsome with ccl

Demonlord091

First time I install and activate the mod and I get an error.

Any ideas as to the cause?

[attachment deleted due to age]

Latta

You sure you loaded CCL right after the Core?

1000101

The complete lack of CCLs initialization strings is a dead give away that CCL isn't even loaded.

If it's loaded and working you should see a log which looks like this:

Community Core Library v0.12.1.0
Community Core Library :: Advanced Research :: Initialized
Community Core Library :: Help System :: Initialized
Community Core Library :: Initialized


If any one of those is missing, CCL failed to load properly at some step.  Check your loaded mods and make sure you have "Core [1]" and "Community Core Library [2]".  Everything else should be after those two.
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mbos14

For some reason i now keep getting this error log wich just keeps repeating the same error. after saving and loading one of my colonys. i have tried older saves and saved them as test and the same things happens there. i get the feeling it has something to do with CCL. because it goes hambone right after it tries loading stuff for it.(if it does not have anything to do with your mod i appologize).

[attachment deleted due to age]

Latta

Sorry to say this, but I think that comes from mine.

mbos14

Quote from: Latta on September 02, 2015, 07:46:29 PM
Sorry to say this, but I think that comes from mine.
you want me to also post it on your mod post ?