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Author Topic: [A12] Project Dog - Community Dog project  (Read 20778 times)

Igabod

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Re: [A12] Project Dog - Community Dog project
« Reply #15 on: September 04, 2015, 04:13:46 PM »

This looks neat. I'll probably give it a try on my next colony. I'll probably just spawn in a male and female of each breed and start a puppy mill. I was thinking of doing a personal mod to add more varieties of cows when I was playing last night and now that I see this mod I might even release the cows.

skullywag

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Re: [A12] Project Dog - Community Dog project
« Reply #16 on: September 04, 2015, 04:44:10 PM »

Project cow, RELEASE THE COWS!!! doo eet.
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skullywag

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Re: [A12] Project Dog - Community Dog project
« Reply #17 on: September 04, 2015, 04:46:41 PM »

1.5 up. Corgi added, thanks Milo! ill update the pic when i get chance.
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

FMJ Penguin

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Re: [A12] Project Dog - Community Dog project
« Reply #18 on: September 08, 2015, 02:42:50 AM »

merged and released :)

you may want to stumpify those legs a little....maybe...
I know, I'm horrible at the side perspectives :P

There I thought the side view was the best one haha..... although that tounge  :P
Only time the legs look bad bad is when you see all four at one time kinda like the stupid vanilla monkey(damn that monkey...I thought it was a cat at first)..... looks like it's missing the animation when they are all four shown(like stuck in the anim. sequence or something) .... prolly explained that poorly. Anyways awesome job guys for what it's worth.
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Jdalt40

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Re: [A12] Project Dog - Community Dog project
« Reply #19 on: September 08, 2015, 09:36:05 AM »

Hey Skullywag, can you please add futuristic or famous movie dogs? i would like K9 from Doctor Who specifically :)
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skullywag

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Re: [A12] Project Dog - Community Dog project
« Reply #20 on: September 08, 2015, 09:42:58 AM »

Maybe a sub module but sure if someone does the art for it. Im no artist.
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AHare

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Re: [A12] Project Dog - Community Dog project
« Reply #21 on: September 10, 2015, 04:41:11 PM »

I can probably do a decent K-9, and I have a few ideas for other famous dogs that I'm gonna try.
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setonoverdrive

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Re: [A12] Project Dog - Community Dog project
« Reply #22 on: September 12, 2015, 06:56:34 PM »

How possible is it to include armour for dogs/animals. Would be nice for them to have that extra little bit of protection during a fight.
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Iwillbenicetou

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Re: [A12] Project Dog - Community Dog project
« Reply #23 on: September 12, 2015, 11:19:54 PM »


German shepherd.

Bulldog

Golden retriever

Beagle

Some ideas
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Fluffy (l2032)

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Re: [A12] Project Dog - Community Dog project
« Reply #24 on: September 13, 2015, 06:11:05 PM »

We have german shepherds and bulldogs, golden retrievers are very similar to core lab retrievers, and beagle is pretty much a corgi...
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Jdalt40

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Re: [A12] Project Dog - Community Dog project
« Reply #25 on: September 26, 2015, 12:37:00 PM »

If anybody wants to take on making K9, here is the image

[attachment deleted due to age]
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Iwillbenicetou

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Re: [A12] Project Dog - Community Dog project
« Reply #26 on: September 26, 2015, 04:49:50 PM »

Yes please. I would gladly have K9
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skyarkhangel

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Re: [A12] Project Dog - Community Dog project
« Reply #27 on: September 27, 2015, 02:58:25 AM »

some modified somoyed...  ;)

[attachment deleted due to age]
« Last Edit: September 27, 2015, 03:34:36 AM by skyarkhangel »
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GalavanteLantern

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Re: [A12] Project Dog - Community Dog project
« Reply #28 on: September 29, 2015, 02:49:57 PM »

I'd love to see Dalmatians.
Unfortunately I'm neither a modder nor an artist.

If anyone would be interested I'd love to have them in game.

Dalmation
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Vyndree

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Re: [A12] Project Dog - Community Dog project
« Reply #29 on: December 03, 2015, 12:46:16 PM »

I have two standard poodles and would love to see shear-able poodles and poodle hair coats! ;)
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