Ludeon Forums

Ludeon Forums

  • June 19, 2021, 06:05:06 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 6

Author Topic: XML Auto-Documentation  (Read 76258 times)

Morgrav

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A14] XML Auto-Documentation A14e build 1249
« Reply #15 on: August 18, 2016, 02:06:41 PM »

Thank you Kavern and Bucket,  I'll try to build my new folder tonight with the information you provided.  I will let you know how it goes.
Logged

milon

  • 100% Nerd*
  • Global Moderator
  • Transcendent
  • ****
  • Posts: 3584
  • * Conditions may apply
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #16 on: August 31, 2016, 07:26:40 AM »

Updated to 15b :)

Master Bucketsmith

  • Colonist
  • ***
  • Posts: 405
  • Three slaves? Best I can do is 50 potatoes.
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #17 on: August 31, 2016, 07:48:53 AM »

Updated to 15b :)
Thanks for the update! :D
Logged

kaptain_kavern

  • Planetologist
  • ****
  • Posts: 2074
  • started 10 mods in one tick.
    • View Profile
    • RimWorldMod Slack - A place for live chatting about RimWorld modding
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #18 on: August 31, 2016, 01:30:36 PM »

« Last Edit: August 31, 2016, 05:36:12 PM by kaptain_kavern »
Logged

Falc

  • Muffalo
  • *
  • Posts: 7
  • Refugee
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #19 on: August 31, 2016, 05:13:17 PM »

Minor nitpick: your 15b version still says 'for RimWorld 0.14.1249' at the top.
Logged

milon

  • 100% Nerd*
  • Global Moderator
  • Transcendent
  • ****
  • Posts: 3584
  • * Conditions may apply
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #20 on: September 01, 2016, 03:41:00 PM »

LOL, whoops!  :)

Thanks for pointing that out.  I'll fix it for 15c (https://ludeon.com/blog/2016/08/alpha15c-in-testing-on-unstable-branch/).



Also, how is the formatting, accessibility, etc?

And FYI, Dropbox will soon (October 3, 2016) disable their HTML rendering for shared files.  Which means you'll have to download the file rather than just view it online.  So keep an eye on this thread / my signature to be aware of updates!.
« Last Edit: September 01, 2016, 03:44:12 PM by milon »
Logged

SpaceDorf

  • Transcendent
  • *****
  • Posts: 4083
  • Secretly Captain Obvious
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #21 on: September 02, 2016, 07:39:27 AM »

Thanks for hosting and updating :)
Logged
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

milon

  • 100% Nerd*
  • Global Moderator
  • Transcendent
  • ****
  • Posts: 3584
  • * Conditions may apply
    • View Profile
Re: [A15] XML Auto-Documentation A15b build 1280
« Reply #22 on: September 03, 2016, 05:08:21 AM »

Updated to A15c!

BaconBits

  • Colonist
  • ***
  • Posts: 234
    • View Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #23 on: September 06, 2016, 08:31:09 PM »

Thanks for creating and maintaining this. It really helps to have reference material.

milon

  • 100% Nerd*
  • Global Moderator
  • Transcendent
  • ****
  • Posts: 3584
  • * Conditions may apply
    • View Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #24 on: September 12, 2016, 06:46:19 PM »

No problem.  :)

Onion

  • Muffalo
  • *
  • Posts: 11
  • Refugee
    • View Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #25 on: September 13, 2016, 08:19:15 PM »

I'd like to add my thanks too for you creating and hosting this milon, I really appreciate it.  As a beginning modder, XML was very confusing at first - the only way to know what was possible was to scan through every core def and to look at other people's mods.  Now all I need is your auto-document and ctrl+f to see what's possible.  I don't think even the best tutorial could teach me as much as exploring your XML document has.  I really can't stress enough that this is a HUGE resource for beginning XML modders.  Thanks again for your work!

By the way, the formatting and accessibility seem perfectly fine to me.  However I've never even used a HTML document before (is that the right term?) so you should probably take my opinion with a grain of salt  ;D
Logged

Deimos Rast

  • Colonist
  • ***
  • Posts: 232
  • Refugee
    • View Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #26 on: September 14, 2016, 02:29:33 AM »

why did I not find this earlier >:(
Anyway, thanks!
Logged
#StopPluginAbuse

milon

  • 100% Nerd*
  • Global Moderator
  • Transcendent
  • ****
  • Posts: 3584
  • * Conditions may apply
    • View Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #27 on: September 26, 2016, 03:57:07 PM »

You're both very welcome!

I've been MIA lately due to IRL craziness (ongoing, hopefully done soon), but I'll still maintain this and I'll pop in now and then as time permits.  Thanks for the feedback!

Dingo

  • Colonist
  • ***
  • Posts: 517
  • Mod Author
    • View Profile
    • Steam Profile
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #28 on: September 26, 2016, 04:24:06 PM »

We should make a community effort to add descriptions to any XML def/tag/operator somewhere. Kind of a huge project but would really simplify making mods.

For example, if you could just look at a reference recipeDef which tells you EVERYTHING you can add or change about it, which defs are required and which are optional etc.

kaptain_kavern

  • Planetologist
  • ****
  • Posts: 2074
  • started 10 mods in one tick.
    • View Profile
    • RimWorldMod Slack - A place for live chatting about RimWorld modding
Re: [A15] XML Auto-Documentation A15c build 1284
« Reply #29 on: September 26, 2016, 07:30:38 PM »

I started something like this some times ago...
But was alone working on it and the A15 happened so fast ...

https://github.com/RimWorldMod/RimworldModdingFiles/blob/master/Defs/RecipeDefs/Recipes_Empty.xml

I choose Github because code can be commented and it has a wiki feature in it but I will participate to project like that on any platform or with any tools  ;)


On a similar theme I also have started spreadsheets with extracted values from XML files : https://ludeon.com/forums/index.php?topic=25433.0
« Last Edit: September 26, 2016, 07:33:18 PM by kaptain_kavern »
Logged
Pages: 1 [2] 3 4 ... 6