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Author Topic: [A18] More Mental Breaks  (Read 20291 times)

twoski

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[A18] More Mental Breaks
« on: August 13, 2016, 11:26:51 PM »

This mod adds new mental breaks to the game and tweaks the Berserk trait.

Extreme mental breaks:
> Self-Harm: The pawn will cut their wrists and hide in their room.
- Medium base chance to occur.
- High chance to occur for Masochist trait.

Moderate mental breaks:
> Compulsive cleaning: The pawn relentlessly cleans their surroundings, usually until they pass out from exhaustion.
- High base chance to occur.

Minor mental breaks:
> Antisocial: The pawn wanders off into the wilderness for a while and avoids their fellow colonists.
- High base chance to occur.

> Apathy: The pawn becomes lethargic and will often wander around instead of working. They cannot be manually assigned to tasks or drafted while they are apathetic.
- High base chance to occur.

Get it now: http://steamcommunity.com/sharedfiles/filedetails/?id=837047494

Non-steam link (and source code): https://bitbucket.org/twoski/rimworldmods/downloads



Licensing:

You may include this mod in a modpack, however do keep in mind that i may update it. It is better if you add this to a steam-based modpack since steam automatically updates when i submit my changes.

You may derive from this mod but please add a visible link to this mod if you do.
« Last Edit: December 13, 2017, 10:33:39 AM by twoski »
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BaconBits

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #1 on: August 13, 2016, 11:32:59 PM »

Nice, you got it up.  I was waiting for this. I'll grab it with the Non-Steam link when it's up.
Good Job :D

twoski

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #2 on: August 14, 2016, 12:09:28 AM »

give me 30 minutes and i'll put the source on bitbucket  8)

here you go: https://bitbucket.org/twoski/rimworldmods/downloads
« Last Edit: August 14, 2016, 12:33:34 AM by twoski »
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BaconBits

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #3 on: August 14, 2016, 12:45:50 AM »

Sweet! Got it Thanks!  :D

twoski

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #4 on: August 14, 2016, 02:51:23 PM »

Added a new one:

Antisocial - the pawn wanders off into the wilderness for a while and avoids their fellow colonists.

Etherdreamer

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #5 on: August 14, 2016, 03:26:09 PM »

You´re trying to damage the best trait in the game, psychopath, but let´s wait Tynan don´t add any of these in the future hahaha.

I will go for creating a behavior with mixing traits, but no just having one. Bloodlust + Psychopath could create the effect you just are adding to one trait (psychopath).
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DariusWolfe

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #6 on: August 14, 2016, 03:40:44 PM »

Compulsive cleaning needs to have some interaction with some traits. I can't think of what it's called, but the one that gives a bigger chance to break, and a work-speed boost.
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twoski

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #7 on: August 14, 2016, 07:58:46 PM »

Compulsive cleaning needs to have some interaction with some traits. I can't think of what it's called, but the one that gives a bigger chance to break, and a work-speed boost.

I would do that, but spectrum traits like Neurotic cannot be referenced in the same way as traits like Psychopath. So i can't do that (at least until tynan makes changes to the current trait system).

RetPaladinlol

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #8 on: August 14, 2016, 08:37:26 PM »

Very nice! Having someone break down into another mental state other than berserk is a great addition! I'll be playing with this and hopefully can provide feedback!
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twoski

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #9 on: August 14, 2016, 11:33:30 PM »

I found and patched a bug where prisoners would use inappropriate mental breaks.  Redownload if you are using the nonsteam version.

JT

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #10 on: August 15, 2016, 12:47:22 AM »

Pure awesomesauce with a damn'yo-glace.  Thanks!

Looks as though the download includes the entire repository, i.e., also includes the Apocalypse mod -- which is fascinating as heck, but I don't know where the stated dependency is.  Definitely using it for the Meltdowns mod, though. =)
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Grogfeld

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #11 on: August 15, 2016, 07:08:41 AM »

Wow this is a really good range of mental states. Great job.
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twoski

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #12 on: August 15, 2016, 07:37:08 AM »

Pure awesomesauce with a damn'yo-glace.  Thanks!

Looks as though the download includes the entire repository, i.e., also includes the Apocalypse mod -- which is fascinating as heck, but I don't know where the stated dependency is.  Definitely using it for the Meltdowns mod, though. =)

Oh yeah you need Misc. MapGenerator by Haplo for that mod.
« Last Edit: August 15, 2016, 09:40:28 AM by twoski »
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ruzackovich

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #13 on: August 15, 2016, 11:18:53 AM »

1. would be other pawn as npc, traders ,raider or visitors will likely had this break down ? i hope they do. because i like to see they beating each others  :p. (vanilla breaking just social breaking )
2. is the breakdown had conjunction or similarity with traits , like : shy, or neurotic traits more likely hide in the bedroom breakdown. or random
« Last Edit: August 15, 2016, 11:21:37 AM by ruzackovich »
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123nick

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Re: [A14] MELTDOWN - More Mental Breaks!
« Reply #14 on: August 15, 2016, 12:53:42 PM »

i think compulsive cleaning should have increased chance to occur if ur colonist is neurotic or very neurotic.
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