[A17] LED Lights (Redux) v. 1.1 (2017-05-27)

Started by cucumpear, January 18, 2017, 08:06:48 AM

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EldVarg

Cool mod. Could you make a version of LEDs that you could hang on the wall (rotatatable).

cucumpear

Quote from: EldVarg on January 26, 2017, 08:50:05 AM
Cool mod. Could you make a version of LEDs that you could hang on the wall (rotatatable).

Probably, I'll have to see if I can figure out a texture that works. I'll add it to my list of ideas to work on next.
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SuedKAT

Quote from: cucumpear on January 26, 2017, 03:26:42 AM
Quote from: SuedKAT on January 25, 2017, 06:23:48 PM
Yes, I used the file provided in the alternative folder that comes with MF, main reason for that is since MF updated recently and changed a bit which made that the easier approach, you had to replace/rebuild all the end tables to not run into bugs etc. Loading LED Lights alone or combined with the MF patch breaks the linking between those two mods. I've tried making my own patch but so far I must admit it haven't really worked out so any help would be appreciated :)

Give this a try, worked for me so far. I'll add it to the download list and Steam after some more testing. Hope this fixes it for you! :D

Did some testing and it seems to work great, so huge thanks :)

cucumpear

Quote from: SuedKAT on January 26, 2017, 09:23:59 AM
Did some testing and it seems to work great, so huge thanks :)

No prob, have fun. :D
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Ruisuki

Playing the game without mods taught me so many things, but not being able to use interesting mods without a new save really hits you after you finally have a decent base.

cucumpear

Quote from: Ruisuki on March 08, 2017, 07:17:56 AM
Playing the game without mods taught me so many things, but not being able to use interesting mods without a new save really hits you after you finally have a decent base.

I understand the frustration, but I'm afraid that's just a reality of modded games. Even a minor mod update can break saves, much less adding mods. Personally I make it a habit to download or subscribe to all interesting mods as I continue my current game and just review the mod list every time I start a new game.
I really wish I could make LED Lights save game friendly, but so far I have not been able to find out what exactly causes the problem.
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Ruisuki

Oh well, it looks like a nice mod man. I'll get to it one day

ambivalence


Fregrant



SpaceDorf

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PreDiabetic

is there a reason that game can't handle square or rectangular lights? Because I like to make my growing zones that shaped generally 5x15 size, I will tyran add another option beside "specialDisplayRadius" such as x-y width so we can make more square things.

cucumpear

#27
It just uses radii, so it will always be circular in the end, the 3x3 5x5 was the biggest I could actually do and have the light actually cover the desired area. But I agree, I like making nice rectangular fields, so I usually end up doing two strips of 3x3 5x5 fields with a path between. If you have enough power, the string lights might work best for you, since you can make those fields as big as you want.
(edited because my brain clearly derped)
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Canute

Whats about cheap ceiling lights panel that only give bright light to the same tile .
Since it is ceiling you should be able to grow/build below it.


cucumpear

Um, all of mine should be buildable under them and the rope lights have a radius of 1 tile around them so they cover 9 tiles.
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