[1.5] Star Wars - A RimWorld Series (4/8/2024)

Started by jecrell, April 09, 2017, 07:20:19 AM

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jocan2003

While i do know there is no proper support for CE, but after asking them the patch would need to come from your side. Do you think it would be possible to make a compatibility patch for those who wants to play with CE? At least for the light saber or something :(.

Im currently having a CE cannot find attack verb for riposte from pawn (insert my name)
CE failed to get attack verb for riposte from Pawn Loly
Verse.Log:Error(String)
CombatExtended.Verb_MeleeAttackCE:DoParry(Pawn, Thing, Boolean)
CombatExtended.Verb_MeleeAttackCE:TryCastShot()
Verse.Verb:TryCastNextBurstShot()
Verse.Verb:WarmupComplete()
Verse.Verb:TryStartCastOn_Patch1(Object, LocalTargetInfo, Boolean, Boolean)
RimWorld.Pawn_MeleeVerbs:TryMeleeAttack(Thing, Verb, Boolean)
Verse.AI.<MakeNewToils>c__Iterator1B5:<>m__771()
Verse.AI.<FollowAndMeleeAttack>c__AnonStorey4DE:<>m__7C5()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

jecrell

...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

rderasta

Made it worrkk, ohh yee! Tyvm my man..

1 little thing tho, the Twi'leks have no face ::)
Is it just me?

XenGrimm

No face? Yikes. Sounds like you've got some mod conflicts or something going on!

Might just need to update the alien framework?

AngleWyrm

Quote from: XenGrimm on July 06, 2017, 08:58:20 PM
Might just need to update the alien framework?

No mention of the Alien Framework mod in first post; is this a requirement?
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

rderasta

Quote from: XenGrimm on July 06, 2017, 08:58:20 PM
No face? Yikes. Sounds like you've got some mod conflicts or something going on!

Might just need to update the alien framework?

Dont think so, i've just been downloading everything this past 2-3 days..

Is it possible that the Twi'leks are missing the face textures? I dl'ed it from github, and compared to Zabraks, they dont have a Face folder in the textures folder  ::)

Anyways.. who needs a face if your brain is gonna be in your hair (?

Quote from: AngleWyrm on July 07, 2017, 09:52:55 AM

No mention of the Alien Framework mod in first post; is this a requirement?

Yes, and you gotta load it after core, hugh libs, and jectools, i believe i got all that right? lol

viperwasp

#231
Well well well... What have I found here? Perhaps one of the best game mods ever? Yeah that sounds about accurate. I might even have to support the patreon sometime too. I am going to make a new Rimworld game and totally go for a full Starwars theme! This is way too awesome. Thanks.

I'm sorry to have to ask this but how do I craft the handle of the light saber? I know how the crystal is made but I have basically all my vanilla reseach completed and I can't find out what workshop has it? Thanks.
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viperwasp

By the way I found the answer to my own question. I had no idea that the component work bench was were I crafted most of the lightsaber stuff. That workbench is obsolete because I use other mod that help me get components. But it's cool now there is an actual use for the component work bench. 
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jecrell

#233
Quote from: viperwasp on July 19, 2017, 08:01:00 AM
By the way I found the answer to my own question. I had no idea that the component work bench was were I crafted most of the lightsaber stuff. That workbench is obsolete because I use other mod that help me get components. But it's cool now there is an actual use for the component work bench.

We felt the same way about it! Glad you like the change.
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

viperwasp

Most importantly the Component work bench is not super late game tech but it's late enough that it works for balance purposes. So yeah I do really like it. Thanks.
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rambo

is any one working on a CE patch for the light sabers

PreDiabetic

For a long time I wondered why my jedis don't get exp. And I realised after visiting Steam workshop.
Known Mod Conflicts
Static Quality Plus -- Disables Force XP
:( is there way around this? Without disabling SQP?

mrsebseb

Quote from: damngrl on July 22, 2017, 09:48:46 AM
For a long time I wondered why my jedis don't get exp. And I realised after visiting Steam workshop.
Known Mod Conflicts
Static Quality Plus -- Disables Force XP
:( is there way around this? Without disabling SQP?

Is this a recent thing, and I've missed an update (to either mod)?
I use both, and I've definitely gotten Force XP. A bit slow in my opinion, but XP nonetheless.
Might be load-order?

Ledaren

Is there a way to prevent my pawn from walking away to maximum range before use Heal Other? It make this ability dangerous in combat

Canute

Currently no.
You should move your healer first behind the target at range, before you start to use the ability, to prevent that the healer move closer to the enemies.