RimWorld change log

Started by Tynan, May 02, 2014, 01:40:05 PM

Previous topic - Next topic

milon

Quote from: Mihsan on January 16, 2015, 08:03:34 PM
QuoteStarted the Tale system.

I had some strange shiver after reading this. Must be nerdgasm.

I think we've got our missing "whiz-bang" feature for Alpha 9!!  ;D

FridayBiology

Jan 16    Old people will tend to spawn with higher skills.

Another "fuck yeah" moment, GG Tynan keep up the good work.
Yes another god damn youtuber.
 https://www.youtube.com/user/FridayBiology

Gabriel_Braun

How long do you think until we get dementia as a balance to age? :D

Rainbow Evil

Quote from: Gabriel_Braun on January 18, 2015, 06:12:13 AM
How long do you think until we get dementia as a balance to age? :D

I think there is already some level of age balancing with diseases - the older a person is the more likely they are to catch/succumb to (can't remember which or if it's both) a disease.

milon

^ That, and other age related problems like cataracts.  I'm glad to see a positive side to older colonists.

Wolfen Waffle

Jan 16    Old people will tend to spawn with higher skills.

Boooooooo!
Old people still smell

They're still not allowed in my colony!

Gabriel_Braun

Quote from: Wolfen Waffle on January 18, 2015, 05:21:55 PM
Jan 16    Old people will tend to spawn with higher skills.

Boooooooo!
Old people still smell

They're still not allowed in my colony!

Even if they spawn with artistic at 20? :p

milon

Quote from: Change Log Excerpts
Added tale: hunted
Added tale: was on fire
Added tale: went psychotic
Added tale: gave up
Added tale: did surgery
Added tale: landed in pod
Added tale: captured
Added tale: vomited

I am SO looking forward to the next release!

Nopkar

From the changelog: Melee weapons can now have


Melee weapons can now have what!?!?!? WHAT!?!?!? *mental breakdown*



Cimanyd

Melee weapons can now have misc bugfixes, obviously.
  • Melee weapons can now have
  • Misc bugfixes.
Some sort of psychic wave has swept over the landscape. Your colonists are okay, but...
It seems many of the scythers in the area have been driven insane.

Ink.

Quote from: Cimanyd on January 20, 2015, 06:40:02 PM
Melee weapons can now have misc bugfixes, obviously.
  • Melee weapons can now have
  • Misc bugfixes.

But we already knew that! We must go deeper!

StorymasterQ

Melee weapons can has cheezburgers, or course!
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

ZestyLemons

QuoteHigh-quality weapons can now have artistic engravings on them.

Favorite feature right here.
Help out with the wiki!

Steam: http://steamcommunity.com/id/Divaya/
Wiki: http://rimworldwiki.com/wiki/User:Zesty

Feel free to contact me about wiki questions or wiki admin stuff.

Coenmcj

Quote from: A Changed logHigh-quality weapons can now have artistic engravings on them.
Oh hell. I can finally get that minigun engraved with the word 'Sasha'!
Moderator on discord.gg/rimworld come join us! We don't bite

milon

Or a Legendary Plasteel Shiv engraved with a Pirate's future!   ;D

What I want to know is when we will get Artifact quality weapons/etc that are Named!