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Author Topic: Improvements  (Read 2030 times)

MisterSpock

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Improvements
« on: July 27, 2014, 01:27:28 PM »

Hi, here are some suggestion:

- merge both mortar types togheter. (i know there will be changes in the future)
- buff incendiary mortar. It looks very weak compared to the other version. Maybe a bit more damage and larger fire area.
- add ability to deconstruct abonded siege bases (sandbags + mortar)

- metall dropped by pirate mortars should be forbidden for colonist.


If i got other ideas, i will post it in this thread.
« Last Edit: July 27, 2014, 01:35:10 PM by MisterSpock »
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muffins

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Re: Improvements
« Reply #1 on: July 27, 2014, 03:04:47 PM »

Hi, here are some suggestion:
- add ability to deconstruct abonded siege bases (sandbags + mortar)

Blasting charges! A little investment of 35 metal and you get hundreds back, especially profitable if you can take out multiple abandoned mortars with one charge.

vagineer1

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Re: Improvements
« Reply #2 on: July 27, 2014, 03:27:38 PM »

Hi, here are some suggestion:
- add ability to deconstruct abonded siege bases (sandbags + mortar)

Blasting charges! A little investment of 35 metal and you get hundreds back, especially profitable if you can take out multiple abandoned mortars with one charge.

Apart from the merge mortars you can do all of this already. You do realise that right?
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Halinder

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Re: Improvements
« Reply #3 on: July 27, 2014, 03:57:30 PM »

Incendiary mortars are actually quite powerful in fighting enemy sieges. It spreads somewhat nicely and can eat away at enemy food stocks until they eventually die.
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ApexPredator

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Re: Improvements
« Reply #4 on: July 27, 2014, 06:29:28 PM »

Hi, here are some suggestion:
- add ability to deconstruct abonded siege bases (sandbags + mortar)

Blasting charges! A little investment of 35 metal and you get hundreds back, especially profitable if you can take out multiple abandoned mortars with one charge.

Where are you getting blasting charges? I thought they were removed?
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Bog

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Re: Improvements
« Reply #5 on: July 27, 2014, 07:56:32 PM »

Hi, here are some suggestion:
- add ability to deconstruct abonded siege bases (sandbags + mortar)

Blasting charges! A little investment of 35 metal and you get hundreds back, especially profitable if you can take out multiple abandoned mortars with one charge.

Where are you getting blasting charges? I thought they were removed?
They were removed, he's using the Blasting Charges Mod.
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muffins

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Re: Improvements
« Reply #6 on: July 30, 2014, 02:01:25 AM »

The blasting charge mod comes with the latest version of the game. You just have to enable it in the mod screen.

Bog

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Re: Improvements
« Reply #7 on: July 30, 2014, 03:52:11 PM »

The blasting charge mod comes with the latest version of the game. You just have to enable it in the mod screen.
Yeah, I forgot to mention that. You don't have to download the blasting charges mod, it's already included in the game.
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BetaSpectre

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Re: Improvements
« Reply #8 on: July 30, 2014, 08:18:35 PM »

Incen Mortars do 10 damage but cause a fire effect.

It has its uses against sieges but its usually less potent then lobbing boom booms.

Now against your town its another story. Usually.
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