Hud dissapears after a while.

Started by Sonnenschwein, April 03, 2022, 06:16:26 AM

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So my problem is that my hud dissapears after ca. an hour of gameplay, ive checked the devlog and it seems like there is something spamming something, but i dont know what mod it is.
Maybe there is someone more knowlegable than me that can check out the logs for me. I would be very grateful, i dont want to loose my progress again.


i think these error
QuoteRoot level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.ColonistBarColonistDrawer.DrawIcons (UnityEngine.Rect rect, Verse.Pawn colonist) [0x00165] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
  at RimWorld.ColonistBarColonistDrawer.DrawColonist (UnityEngine.Rect rect, Verse.Pawn colonist, Verse.Map pawnMap, System.Boolean highlight, System.Boolean reordering) [0x001c1] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
  at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00130] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
  at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x0003c] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0001f] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
prevent that the GUI got created.
At the error i saw "ColonistBarColonistDrawer" and found it at the patches
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.ShipIconOnPawnBar.DrawShip
Which point at Save Our Ship 2
Maybe together with the failed SOS2 patch.
My first idea is, that you move SOS2 at the end of the modlist.
And when this don't help, you should ask at the SOS2 mod discussion/discord for help.