[A11b] Enhanced Defence - 0.19.1 - 07/07/2015 (New Poll)

Started by Jaxxa, October 06, 2014, 03:28:24 AM

Previous topic - Next topic

Should this be separate mods or one big mod split into modules. (Read Page 30)

Keep it as it is
101 (49.3%)
Split it up into separate mods
104 (50.7%)

Total Members Voted: 205

Jaxxa

Quote from: Hargut on January 05, 2015, 07:36:32 PM
Is there a way to manualy load my motars ?

Not currently, You will have to build an autoloader next to it and fill it.

Iwillbenicetou

Also, I'm afraid to use the stargate in case my colonists are lost forever. Is it safe?
Mod Help! The basics on how to download mods!

Jaxxa

Quote from: Iwillbenicetou on January 05, 2015, 08:13:05 PM
Also, I'm afraid to use the stargate in case my colonists are lost forever. Is it safe?

I have tried to make it as safe as possible, unfortunately some people are reporting issues that I have not gotten to the bottom of yet. I suggest you keep a save game from before the Stargate, and maybe try just sending resources at first if you are especially worried. If anything goes wrong you can restore your last save.

StorymasterQ

Remember, don't run your Stargate through a star's corona or you may end up in the past :D

...That's a good Trivia question, though. Does anyone know how many times they use that plot? I think twice? Once is SG-1 and once in Atlantis, I think?
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

Igabod

Quote from: StorymasterQ on January 05, 2015, 09:01:13 PM
Remember, don't run your Stargate through a star's corona or you may end up in the past :D

...That's a good Trivia question, though. Does anyone know how many times they use that plot? I think twice? Once is SG-1 and once in Atlantis, I think?

Another time in Stargate Universe.

Jaxxa

Quote from: Igabod on January 05, 2015, 09:08:35 PM
Quote from: StorymasterQ on January 05, 2015, 09:01:13 PM
Remember, don't run your Stargate through a star's corona or you may end up in the past :D

...That's a good Trivia question, though. Does anyone know how many times they use that plot? I think twice? Once is SG-1 and once in Atlantis, I think?

Another time in Stargate Universe.

As far as I remember twice in SG1, once Universe, Atlantise and in the Movie:

SG1:
First time they went back to 1969

Reset the Ashen taking over the world through peace

SGA:
John got stuck in future Atlantis

SGU:
Made the past civilization

SG1 Continuum movie:
SG1 went back to fix the past.


And yes this is a feature of this mod you can send some one out, load a previous game and recall them.

OmegariusWolf

Can someone explain me how does the Stargate work, i know I'm probably being a noob, but i can't find a way to add materials or people to the gate, i already tried to create a stockpile  next to it and click the button to add materials but nothing happens.

Jaxxa

Quote from: OmegariusWolf on January 05, 2015, 10:02:00 PM
Can someone explain me how does the Stargate work, i know I'm probably being a noob, but i can't find a way to add materials or people to the gate, i already tried to create a stockpile  next to it and click the button to add materials but nothing happens.

For colonists you draft them, stand them next to the gate and press add colonist.
For resources you will have to build a Autohopper, load that with the resources you want and then press the add resource button.

Iwillbenicetou

Quote from: Jaxxa on January 05, 2015, 09:22:23 PM
Quote from: Igabod on January 05, 2015, 09:08:35 PM
Quote from: StorymasterQ on January 05, 2015, 09:01:13 PM
Remember, don't run your Stargate through a star's corona or you may end up in the past :D

...That's a good Trivia question, though. Does anyone know how many times they use that plot? I think twice? Once is SG-1 and once in Atlantis, I think?

Another time in Stargate Universe.

As far as I remember twice in SG1, once Universe, Atlantise and in the Movie:

SG1:
First time they went back to 1969

Reset the Ashen taking over the world through peace

SGA:
John got stuck in future Atlantis

SGU:
Made the past civilization

SG1 Continuum movie:
SG1 went back to fix the past.


And yes this is a feature of this mod you can send some one out, load a previous game and recall them.
They made a TV show called Continuum. It's okay.
Mod Help! The basics on how to download mods!

Iwillbenicetou

Quote from: Jaxxa on January 05, 2015, 08:41:18 PM
Quote from: Iwillbenicetou on January 05, 2015, 08:13:05 PM
Also, I'm afraid to use the stargate in case my colonists are lost forever. Is it safe?

I have tried to make it as safe as possible, unfortunately some people are reporting issues that I have not gotten to the bottom of yet. I suggest you keep a save game from before the Stargate, and maybe try just sending resources at first if you are especially worried. If anything goes wrong you can restore your last save.
I found out how to create a wormhole without everyone becoming *missing.* Just build it in God mode, and it has all the tools without activating it. If it still doesn't work, put unlimited power on. That's what I did.
Mod Help! The basics on how to download mods!

Jaxxa

I haven't been able to track down and replicate any of those issues people have been having.

If you wouldn't mind could you log an issue on github so I can talk with you to figure out how to replicate it with other comments that will happen in this thread.

Thanks.

https://github.com/jaxxa/RimWorld-Enhanced-Defence/issues

OmegariusWolf

I think i figured what the problem is with the Stargate, it seams when someone tries to send more than one outgoing jump it overrides the first one to go. plus there is a bug in witch it is possible to limitlessly send items and the same people over the gate.

My bases are overrun with clones and I'm freaking out. :o

Jaxxa

Quote from: OmegariusWolf on January 07, 2015, 02:16:16 PM
I think i figured what the problem is with the Stargate, it seams when someone tries to send more than one outgoing jump it overrides the first one to go. plus there is a bug in witch it is possible to limitlessly send items and the same people over the gate.

My bases are overrun with clones and I'm freaking out. :o

If someone tries to send more than one outgoing jump it 'should' be giving an error telling you to recall all off-world teams first.

Also when you recall someone it should remove the file that stores them so you cant get clones unless you are loading a previous save from before they left.

It sounds like something may be going wrong with reading / writing the files.

Could you give detailed instructions on how to replicate that, using a new colony (probably use dev mode to do it quickly).
What OS are you using?

Thanks.

MeMyselfAnDie

I found a bug, and I'm not sure what could be causing it. I was placing a vent to try to make 2 rooms into freezers with one AC, and I accidentally placed the vent the wrong way, with the red side facing the colder room. This caused some... interesting results. It made both rooms hot. Like, REALLY hot. It made my people pass out and catch fire when they walked in. :(

OmegariusWolf

Quote from: Jaxxa on January 07, 2015, 05:36:56 PM
Quote from: OmegariusWolf on January 07, 2015, 02:16:16 PM
I think i figured what the problem is with the Stargate, it seams when someone tries to send more than one outgoing jump it overrides the first one to go. plus there is a bug in witch it is possible to limitlessly send items and the same people over the gate.

My bases are overrun with clones and I'm freaking out. :o

If someone tries to send more than one outgoing jump it 'should' be giving an error telling you to recall all off-world teams first.

Also when you recall someone it should remove the file that stores them so you cant get clones unless you are loading a previous save from before they left.

It sounds like something may be going wrong with reading / writing the files.

Could you give detailed instructions on how to replicate that, using a new colony (probably use dev mode to do it quickly).
What OS are you using?

Thanks.

1st - load main base save.
2nd - load stargate with resources\people
3rd - save game main base
4th - send outgoing wormhole
5ft - load Stargate colony 1 save
6th - select Stargate and click incoming wormhole to receive resources\people.
7th - save game Stargate colony 1
(reload main base repeat steps 3 to 7 to Spam unlimited resources\clones in new colony)
8th - repeat steps 1 to 5 then instead of clicking incoming wormhole load up the Stargate with something and press outgoing wormhole. load up a 2nd colony save game and press incoming wormhole, it only receives the colony items but not the main base.