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Topics - americany13

Pages: [1]
1
Off-Topic / Epic Minecraft
« on: May 10, 2014, 04:04:27 PM »
My friend and I are doing a Modded Minecraft "faction" battle. We are gonna have 4 teams with 4 people on each. We are gonna do a race to Mars and the first team there wins. We need a lot of people. Either PM me or comment below

2
Mods / Taking mod request
« on: May 09, 2014, 06:52:12 PM »
I'm new to modding and I have only one other mod, MagicRim. I've been looking to make another one, but I couldn't think of anything, so I decided to ask you guys. I can only do XML stuff, so its best if its simple. It can be large or small. If you have an idea, PM me and ill look at. I'm open to pretty much anything.

3
Ideas / Faction visits
« on: May 07, 2014, 10:01:35 AM »
I think a good way to make factions more interesting is to improve to the visits. Instead of just visiting the colony they should have missions such as
Positive relations
1. A group from ____ is visiting to show off some of there skills. (Colonist get a skill boost)
2. A group from ____ is visiting to tell the good word. ( happiness boost)
3. A group from ___ is visiting to talk ( happiness bonus)
4. A group from ___ is visiting to help work. ( work for you for a day)
Neutral relations
1. A group from ___ is offering to work for money
2. A group from ___ is offering to trade
Negative relations but not hostile
1. A group from ___ is coming to intimidate you ( happiness lowered)
2. A group from ___ is coming to steal from you
hostile relations
1. A group from ___ is coming to scout you ( if they live they will bring a larger party of raiders)
2. A group from ___ is coming to destroy your stuff ( main job is to burn stuff

4
Outdated / [MOD] (Alpha 3) MagicRim
« on: April 24, 2014, 12:34:39 PM »
MagicRim
What is MagicRim
MagicRim is my first mod and adds in Magical stuff. I'm new to modding so it might have some bugs. It is far from perfect, but i will do my best to add and balance stuff on a timely bases.
What is in MagicRim
Currently MagicRim adds
1. 6 new weapons
2. A enchantment table (need a texture desperately)
3. Elixer
4. ElixerGenerator (a plant)
5. Enchantment (a new skill and job)
6. A new faction and its pawns.
Help
Elixer texture from BlackJack1000k
I could use textures for almost everything. I'm not picky so pretty much anything would work
Download
MediaFire = Download
Nexus = Download

5
Help / Couple of Questions about MagicRim
« on: April 19, 2014, 09:47:08 PM »
  • I need a Texturer desperately for MagicRim. I'll take anything you have so please look at the MagicRim mod in the unfinished section for the things I currently need.
  • I came up with a cool idea to have a wand that causes lighting to fall from the sky wherever it lands. Is this possible as of now with XML? If not than with custom dll's. And if so how?
  • I plan to do a teleportation device. I don't think is possible with XML, but I think it should be do able with custom dll. Can someone show me how?

6
Mods / Alpha 3 mods
« on: April 12, 2014, 04:02:45 PM »
With alpha 3 we can expect a lot of new and cool mods to come out, but currently the two biggest one are Better Power and Industrial Rim. Which is your favorite?

7
Ideas / Bad ass colonist
« on: March 08, 2014, 11:17:02 PM »
When you get to a certain point all colonist feel the same. If one dies then you just replace them and move on. It would be cool if the max level for each job was increased so you could have colonist with crazy skill levels that your colony relies on. This would make you think a lot more when sending your colonists to deal with raiders. To balance it you could have it where only 1 or 2 of your starting colonist could get such high levels.

Anyway great game and I can't wait to see what changes are made in alpha 3.

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