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Messages - harpo99999

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1
but can the buttered ramp manage to DEBUG theupdated mod by the end of the year?

2
Mods / Re: [HELP] Forgot Mod Name
« on: December 19, 2019, 02:08:55 AM »
I suspect that you might be refering to doormats (https://ludeon.com/forums/index.php?topic=43449.0)

3
Unfinished / Re: (WIP) Gradual Romance
« on: November 29, 2019, 08:04:09 PM »
I am  using in my current game, the most irritating is when a visitor OR caravan trader has pawns that flirt/other relationship change gets a letter anouncing the change, if the letters could be restircted to the player pawns only, it would help

4
Off-Topic / Re: The Drunkard's Tavern.
« on: November 15, 2019, 05:14:24 PM »
ah's drunkin aussie home brew (ju a week 10% inchool) has once tryed dat piss week yank (coloured water), but there was NO taste, the euro beers ar ok, the aussie comercials are good, but de homebrew is best

5
Support / Re: Unable to download Steam mods
« on: October 30, 2019, 04:01:05 AM »
as a fellow hydro-phobe I also will NOT have anything to do with ANY state of hydro EVER, and while there are some mods suggested in hydro area, the mods that are not are very enjoyable.

6
Releases / Re: [1.0] Nyaron (Catgirl race)
« on: October 24, 2019, 06:51:37 PM »
is there (or will there be) a dry version(non steemed) as cats are not partial to lots of water ?

7
Off-Topic / Re: The Drunkard's Tavern.
« on: October 21, 2019, 06:31:11 PM »
und anutha popin beer keg here

8
Off-Topic / Re: The Drunkard's Tavern.
« on: October 19, 2019, 07:50:09 PM »
gunpowder is for the BEER, to give it a bit of kick while still keeping you cool

9
Bugs / Re: Command Buttons Disappear!
« on: October 19, 2019, 04:55:01 AM »
tynan, the psp file type is from paint shop pro, and I checked both images (both show the bottom of the arctitect menu buttons, but not the rest of the screen

10
Off-Topic / Re: The Drunkard's Tavern.
« on: October 18, 2019, 04:23:33 AM »
need MOOR hyper pan-galactic gargle blasters mega sized, TOO soobar

11
thank you

12
Off-Topic / Re: The Drunkard's Tavern.
« on: July 15, 2019, 06:17:10 PM »
boooze can help yooz to sleeeep, punz cannt

13
Off-Topic / Re: The Drunkard's Tavern.
« on: July 13, 2019, 10:19:19 PM »
yerz nneeeedz MOOOOR BOOZE

14
General Discussion / Re: Some prison related questions
« on: June 18, 2019, 08:41:28 PM »
another method to reduce the prison breaks risk is to remove the legs(for the prisoners that you want for the ones yo do not wany give them peglegs (if they are from a side you want to be friendly with then just release without pegging them), as legless prisoners can not escape, they can only lie in bed and get interacted/treated/broken, and even recriuted

15
Off-Topic / Re: The Drunkard's Tavern.
« on: June 02, 2019, 04:48:52 AM »
ut wus because dey was a drunk as me, but moving and responding twice as fast, und I had to go to max sensing to fugere oot whut wus the cause, de bugger had had a drug whut sped up de metabliisim(smelt it), but also increased the effect of incahol(and unfortunatly de drug can effect  by smell as well as consumption) so I had to be carful for a wile

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