[MOD](Alpha 7) Green Corp.: Fishing pier (V1.2, 04-12-14)

Started by Rikiki, November 29, 2014, 06:57:34 PM

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JuliaEllie

Aw I love this. I will totally download this :) Nice to see that my Motes helped you

stjerneklar

#16
Each time one of my colonists fishes, i gain an extra fishing rod.

Kinda ruins the mod since my stockpile gets filled with fishing rods
(update:unless i disable them in the stockpile, so the extra rods just stay in the pile at the pier)

Using rimworld alpha 7c with EdBinterface and EdbPrepareCarefully.

As a side note, it would really be great to be able to fish untill a certain amount are caught.

Is the requirement for a fishing rod what makes it a complicated recipe?
(maybe the fishing rod could just be part of the pier?)

Rikiki

Yep, I saw this bug too. I'm working on it...
Next update will correct it! :)

QuoteAs a side note, it would really be great to be able to fish untill a certain amount are caught.
Working on it too...

Rikiki

Updated to V1.2:
V1.2
* You can now set the max desired quantity of fresh fishing to fish ("do until x").
* Correction of the "fishing rod spam" bug.

Now, let's wait for A8 for the butcher table...

Reysuke


Giraffe

Has this mod been abandoned? I would really love to try this one out, it looks awesome.

elStrages

Quote from: Giraffe on February 16, 2015, 12:00:05 PM
Has this mod been abandoned? I would really love to try this one out, it looks awesome.
I'd say it's not worth updating to alpha 8 but instead alpha 9 when it comes out

Rikiki

I have plans to improve it a little but had no time for now.
Let's hope I get more free time during Alpha 9! :)

eatKenny

Quote from: Rikiki on February 16, 2015, 02:33:28 PM
I have plans to improve it a little but had no time for now.
Let's hope I get more free time during Alpha 9! :)

looking forward to it, i like eating fish ;D

StorymasterQ

Quote from: eatKenny on February 16, 2015, 02:57:30 PM
Quote from: Rikiki on February 16, 2015, 02:33:28 PM
I have plans to improve it a little but had no time for now.
Let's hope I get more free time during Alpha 9! :)

looking forward to it, i like eating fish ;D

From your forum handle I'd thought you like eating Kenny :p
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

eatKenny

Quote from: StorymasterQ on February 16, 2015, 07:35:06 PM
Quote from: eatKenny on February 16, 2015, 02:57:30 PM
Quote from: Rikiki on February 16, 2015, 02:33:28 PM
I have plans to improve it a little but had no time for now.
Let's hope I get more free time during Alpha 9! :)
looking forward to it, i like eating fish ;D

From your forum handle I'd thought you like eating Kenny :p

i took a bite and he donsen't taste good :-\

MrWashingToad

Yeah - I definitely would love to see this for A9 when it comes out - agree, doesn't make sense for A8 since it's nearing end of testing.

Edit: Any plans to make this semi-similar to the minecraft fishing  - raining increases catch chance, and you can pick up some random items (with a really low 1-2% chance).
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eatKenny

Quote from: Tasher on February 17, 2015, 11:19:40 AM
and you can pick up some random items (with a really low 1-2% chance).

like a rimaid gives male colonists +15 mood?

Rikiki

Weather conditions are good ideas! :)
The random item is also possible but could you specify what you think about?
Catching a salmon in a power armor helmet is not really what I intend to code... ;)

MrWashingToad

Quote from: Rikiki on February 17, 2015, 03:13:33 PM
Weather conditions are good ideas! :)
The random item is also possible but could you specify what you think about?
Catching a salmon in a power armor helmet is not really what I intend to code... ;)
The typical rusty boot, old tire... just useless trinkets.
Kickstarter Influencer tier backer. Last Name in Game: Sewell
YouTube: https://www.youtube.com/channel/UCdrI_JSqof-Zk1j9-kBKXjQ
Twitch: http://www.twitch.tv/MrWashingToad
Twitter: @MrWashingToad