We make bad suggestions and come up with horrible ideas.

Started by Eric, January 03, 2017, 11:54:58 AM

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Bolgfred

Quote from: jamaicancastle on November 28, 2017, 08:50:02 AM
Quote from: Bolgfred on November 28, 2017, 04:06:47 AM
Remove hands. Pawns can walk around. That's enough.
Remove feet. Have pawns walk on their hands.
I thought about that aswell but I think 'no hands' makes more sense as it makes less sense than no feet, okay.

See Hands Commercial
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil

Oblivion

Ooh, I got one, when a tornado goes over fire it becomes a fire tornado and spreads fire everywhere it goes, a good way to destroy your entire map!

shaw357

New joy source: add computer into the game. All colonists with no social skill will have a mental break and binge play Rimworld(TM) until their mood is at Happy.
Bonus: will not eat, sleep, or work until mood reaches Happy

Bolgfred

Quote from: shaw357 on November 28, 2017, 03:59:21 PM
New joy source: add computer into the game. All colonists with no social skill will have a mental break and binge play Rimworld(TM) until their mood is at Happy.
Bonus: will not eat, sleep, or work until mood reaches Happy

Probably they play Rimworld the mmo, ande never go outside again.
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil

gipothegip

#469
Quote from: Bolgfred on November 29, 2017, 05:10:18 AM
Quote from: shaw357 on November 28, 2017, 03:59:21 PM
New joy source: add computer into the game. All colonists with no social skill will have a mental break and binge play Rimworld(TM) until their mood is at Happy.
Bonus: will not eat, sleep, or work until mood reaches Happy

Probably they play Rimworld the mmo, ande never go outside again.

Even better, make Rimworld a really grindy MMO. Be sure to implement tons of microtransactions, of course.

Available now! Get your favorite pawn's skills to level 20 instantly, just $59.99! Includes bonus muffallo armor, a $10 value!
Should I feel bad that nearly half my posts are in the off topic section?

Kirby23590

I Really made a really fun thing.

In mental breaks. When a pawn is tantrum-ing or in a berserk rage.

They will immediately find a furniture. Like a chair or a stool and sometimes rarely a sculpture including grand sculptures.

They immediatly discard their main weapon unless it's a katana or a diamond sword. They will pick them up and use them as weapons. They will use it to beat your poor colonist's head with a (!!MASTERWORK!!) Marble Large sculpture. And also throw them dealing massive damage capable of blowing up a limb for no apparent reason or any logic, and it also damages the furniture that they used to beat someone with or when they thrown the furniture they used. :D

Best Fun Idea Evar!!!!

One "happy family" in the rims...
Custom font made by Marnador.



Tyrantissar

Have all the colonist need to go pee twice every 24 hours and add toilets in the game. Wood toilets rot, metal toilets are too cold. The ideal toilet is either marble, slate or any of those none metallic resources. Eventually late game you would have a sewer built in which your people could go into as a last resort place to hide when your defenses are breached.

Bolgfred

Quote from: Tyrantissar on November 29, 2017, 03:02:27 PM
Have all the colonist need to go pee twice every 24 hours and add toilets in the game. Wood toilets rot, metal toilets are too cold. The ideal toilet is either marble, slate or any of those none metallic resources. Eventually late game you would have a sewer built in which your people could go into as a last resort place to hide when your defenses are breached.

In a mood one dwarfcolonist built a legendary toilet out of devilstrand with corn as a decoration, having pictures of pistols and fire on it. All craftcolonistship is of the highest quality.

Now, enjoy your cotton toilet!
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil

SpaceDorf

It's so soft  ;D


Another vandalizing mental break : defacing art or place grafitties everywhere that lower the beauty value. Which then has to be cleaned.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Slimy_Slider

Quote from: SpaceDorf on November 30, 2017, 05:30:53 AM
Another vandalizing mental break : defacing art or place grafitties everywhere that lower the beauty value. Which then has to be cleaned.

Which also triggers bad thoughts for having to see it and clean it leading to an endless spiral of mental breaks.

GARRthePIRATE

This game should really take some notes out of No Man's Sky's book. From before NMS had any updates of course... Wait - it DID receive updates right? Anyways, give us a massive playspace where everything looks the same and there is literally nothing to do but inventory manage so we can unlock more inventory space to help the unbearable inventory managment become more bearable as we come accross more crap to add to our inventory so we can struggle more to upgrade our inventory so that... *sigh* inventory managment and nothing to do.

SpaceDorf

Quote from: GARRthePIRATE on November 30, 2017, 10:10:27 PM
This game should really take some notes out of No Man's Sky's book. From before NMS had any updates of course... Wait - it DID receive updates right? Anyways, give us a massive playspace where everything looks the same and there is literally nothing to do but inventory manage so we can unlock more inventory space to help the unbearable inventory managment become more bearable as we come accross more crap to add to our inventory so we can struggle more to upgrade our inventory so that... *sigh* inventory managment and nothing to do.

You did just describe the stockpile system ..  :o
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Bolgfred

rimworld needs quantum stockpile

... and unicorns

...and dancing mood
When a pawn is happy he starts dancing whilst doing whatever he does

...and disco fever
When getting sad, a pawn might start a furious dancing and cannot stop. With bad disco music, he annoys everbody around, and dances until he passes out. Or get shot. Shot by unicorn. With the horn. Which triggered a gun.
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil

iota_x

A new crop type - garlic.

And after it has been harvested all cooks will continuously keep going back to the stockpile to get more before they finish cooking their meal.

Because you can never have enough garlic!

dv

Quote from: iota_x on December 01, 2017, 01:04:12 PM
A new crop type - garlic.

And after it has been harvested all cooks will continuously keep going back to the stockpile to get more before they finish cooking their meal.

Because you can never have enough garlic!

That would actually be cool if there were also Vampires.