[A17] Vegetable Garden [8/22/17]

Started by dismar, May 07, 2015, 10:52:34 AM

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Housemaster3k

I am having The strangest issue with this mod. i am heavily modded, but i finally decided to add this mod. People wont eat food from there inventory. they pick up food from a stack, and they eat it successfully, but if they try to eat from a stack of 1 or from the inventory, it says Consuming XXXXXXXXX, then it drops on the ground, and they get no food out of it.

my list of mods is as follows
Enabled      Load Position: 1    Version: 0.0.0      Directory: Core                                              Name: Core                                           
Enabled      Load Position: 2    Version: 0.16.0     Directory: 818773962                                         Name: HugsLib                                         
Enabled      Load Position: 3    Version: 0.16.0     Directory: 780996548                                         Name: RimFridge                                       
Enabled      Load Position: 4    Version: 0.16.1393  Directory: 725219116                                         Name: WorkTab                                         
Enabled      Load Position: 5    Version: 0.16.1393  Directory: 715565262                                         Name: Colony Manager                                 
Enabled      Load Position: 6    Version: 0.16.0     Directory: 809961552                                         Name: AC-Enhanced Crafting                           
Enabled      Load Position: 7    Version: 0.16.0     Directory: 804599351                                         Name: AC-Enhanced Stack                               
Enabled      Load Position: 8    Version: 0.16.1393  Directory: 822470192                                         Name: Vegetable Garden                               
Enabled      Load Position: 9    Version: 0.16.0     Directory: 810339752                                         Name: Look At Me, I'm The Worker Now                 
Enabled      Load Position: 10   Version: 0.16.1385  Directory: 799834506                                         Name: Better Pathfinding                             
Enabled      Load Position: 11   Version: 0.16.0     Directory: 776679895                                         Name: Hand Me That Brick                             
Enabled      Load Position: 12   Version: 0.16.1393  Directory: 821866381                                         Name: MineItAll                                       
Enabled      Load Position: 13   Version: 0.16.0     Directory: 818134054                                         Name: JTReplaceWalls                                 
Enabled      Load Position: 14   Version: 0.16.1393  Directory: 705924057                                         Name: Xeva's Rimhair (A14, A15, A16)                 
Enabled      Load Position: 15   Version: 0.16.0     Directory: 819520926                                         Name: Step Away From The Medicine                     
Enabled      Load Position: 16   Version: 0.16.0     Directory: 817231829                                         Name: I Can Fix It!                                   
Enabled      Load Position: 17   Version: 0.16.1393  Directory: 822180758                                         Name: Trading Spot                                   
Enabled      Load Position: 18   Version: 0.16.1393  Directory: 774577413                                         Name: Quantum Cooling                                 
Enabled      Load Position: 19   Version: 0.16.0     Directory: 761421485                                         Name: Allow Tool                                     
Enabled      Load Position: 20   Version: 0.16.1393  Directory: 760088748                                         Name: [sd] advanced powergeneration                   
Enabled      Load Position: 21   Version: 0.16.1385  Directory: 754637870                                         Name: QualityBuilder                                 
Enabled      Load Position: 22   Version: 0.16.1393  Directory: 753498552                                         Name: Hospitality A16                                 
Enabled      Load Position: 23   Version: 0.16.0     Directory: 750111404                                         Name: Crafting Hysteresis                             
Enabled      Load Position: 24   Version: 0.16.0     Directory: 735241569                                         Name: Mending                                         
Enabled      Load Position: 25   Version: 0.16.1393  Directory: 735106432                                         Name: EdB Prepare Carefully                           
Enabled      Load Position: 26   Version: 0.16.1393  Directory: 730899625                                         Name: RT's Weapon Pack                               
Enabled      Load Position: 27   Version: 0.16.1393  Directory: 730528968                                         Name: More Vanilla Turrets                           
Enabled      Load Position: 28   Version: 0.16.1393  Directory: 727862986                                         Name: Efficient Light                                 
Enabled      Load Position: 29   Version: 0.16.1393  Directory: 725956940                                         Name: Expanded Prosthetics and Organ Engineering     
Enabled      Load Position: 30   Version: 0.16.1393  Directory: 725747149                                         Name: Tilled Soil                                     
Enabled      Load Position: 31   Version: 0.16.1393  Directory: 848250236                                         Name: Colony Leadership                               
Enabled      Load Position: 32   Version: 0.16.1393  Directory: 857164561                                         Name: Stack Merger                                   
39 mods found (including RimWorlds Core folder)

This issue continued to happen even without stack merger. i probably should try it without enhanced stacks

dismar

Have you tried moving it to the last load position? And Have you tried a new game to see if its a old game issue?

Housemaster3k

Currently, i have tested with several new saves. it took a while for me to find out it was an issue. i removed AC Enhanced Stacks, and the issue persisted. when the food is in the inventory, then brought out to eat, the colonist will not be able to eat it even when dropped, then told to consume.

dismar

Well i test against about 55 mods on my game. I haven't used AC-Enhanced Stack I use Stack XXL. I've heard of that AC mod having issue with my mod. I use most of those other mods on your list.

Have you tried moving my mod to last load?

Housemaster3k

#1009
i have tried that most recently, and nothing has changed. it doesn't even seem consistent. sometimes people can eat, sometimes they cant, even off a full stack. its so weird. i will have to try without many other mods, and i will try XXL stacks instead of AC Enhanced stacks. i dont think that will have any effect, since removing AC enhanced stacks failed to have any effect. i will now have to test other mods being removed that don't seem to have any effect on it just to see.

Housemaster3k

I have disabled a few more, and tested. the list of mods i am using is attached

[attachment deleted by admin due to age]

Housemaster3k

ok, on my list of suspects is Hospitality, Advanced powergeneration, more vanilla turrets, Expanded Prosthetics and organ engineering, colony leadership, and QualityBuilder. If anyone can confirm or deny that any one of these is not the conflict, then please let me know. it takes a while to test since it doesn't always happen in the first 20 minutes of playing

Trigon

Quote from: Housemaster3k on February 10, 2017, 04:11:57 PM
ok, on my list of suspects is Hospitality, Advanced powergeneration, more vanilla turrets, Expanded Prosthetics and organ engineering, colony leadership, and QualityBuilder. If anyone can confirm or deny that any one of these is not the conflict, then please let me know. it takes a while to test since it doesn't always happen in the first 20 minutes of playing
I have all of those except more vanilla turrets and QualityBuilder. My pawns seem to eat just fine.

dismar


dismar

This is my current games mod list. I have used others like More Van turrets and Project fallout.




Housemaster3k

ok. i'm done with most of this. i'm going to start from scratch since if it is a conflict, its a multi-conflict between at least 3 mods, or an error that verifying the game cannot find, or a mod is downloaded improperly, and causes a weird conflict. time to start from scratch.

Tanelorn

Eggplants: I just noticed they are listed as high nutrition in recipes but their stats show they are 0.08 nutrition each compared to the others like tomatoes which are 0.2 nutrition. Is this intentional?


Pichu0102

Issue with the canned meat and salted meat recipes: By default, they allow for each other to be used as ingredients, causing a possible loop. Preferably, salted meats should not have canned meats checked by default as an ingredient, although canned meat should use salted meat, as it seems like a flat upgrade to me.

dismar

Quote from: Pichu0102 on February 14, 2017, 09:38:50 PM
Issue with the canned meat and salted meat recipes: By default, they allow for each other to be used as ingredients, causing a possible loop. Preferably, salted meats should not have canned meats checked by default as an ingredient, although canned meat should use salted meat, as it seems like a flat upgrade to me.

By defualt they are turned off. You have to go in and check them. Or check all to have those selected.

Pichu0102

Quote from: dismar on February 15, 2017, 04:48:30 AM
Quote from: Pichu0102 on February 14, 2017, 09:38:50 PM
Issue with the canned meat and salted meat recipes: By default, they allow for each other to be used as ingredients, causing a possible loop. Preferably, salted meats should not have canned meats checked by default as an ingredient, although canned meat should use salted meat, as it seems like a flat upgrade to me.

By defualt they are turned off. You have to go in and check them. Or check all to have those selected.
Whoops, my bad. Got a little to reliant on Fluffy manager and didn't think to check the recipe at the table. Sorry about that.