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Author Topic: [MOD] (alpha6) Adaptation Refusal V0.6 - Discontinued  (Read 16651 times)

Krantz86

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #15 on: August 31, 2014, 08:39:54 PM »

New Version Released, Enjoy
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Match

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #16 on: August 31, 2014, 08:54:04 PM »

This will be a very noobish question, but how do I download this? The nexus DL page is blank and I don't see any mirrors on this forum post.
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Username 9000

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #17 on: August 31, 2014, 10:44:56 PM »

This will be a very noobish question, but how do I download this? The nexus DL page is blank and I don't see any mirrors on this forum post.

Yeah there's nothing under the files tab. Previous versions are gone as well.
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harpo99999

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #18 on: September 01, 2014, 05:07:56 AM »

ADAPTATION REFUSAL -

 
Download
http://www.nexusmods.com/rimworld/mods/50/?
look for the word 'download'
admittedly it is dark blue on dark grey so difficult to see, and there is NO download in nexusmods either
« Last Edit: September 01, 2014, 05:09:44 AM by harpo99999 »
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Bodog999

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #19 on: September 01, 2014, 08:18:59 AM »

:O that slag armor man :O could you give some stats?
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Shinzy

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #20 on: September 01, 2014, 09:01:05 AM »

Oww the slag armor! I'm loving it (now add a variant with some checkered patterns on it and a football helmet) #40k
I'm still rooting for the log armor, make it happen =P
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Krantz86

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #21 on: September 01, 2014, 01:01:27 PM »

sorry guys, i had to stop the uploading for serious family matters, should be all fixed
:O that slag armor man :O could you give some stats?
ok just a hint, gunshot absorb for full set (helm, vest and armour) should be 80% torso and neck 40% legs and arms and 80% upper head but will slow around 40-50% based on quality

i'll probably modify it basing on feedback, for now on my to do list there is melee weapons(still on the sketching phase)
« Last Edit: September 01, 2014, 01:04:22 PM by Krantz86 »
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daft73

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #22 on: September 01, 2014, 01:12:59 PM »

This is interesting, we can now go Beyond the Thunderdome, er something like that. I like the idea of scrap metal colonies, scraping it out to make it in the world. Keep up the imagination.
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Krantz86

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections"
« Reply #23 on: September 01, 2014, 01:22:31 PM »

aaah! one of my old favorite movies, here in italy i haven't seen it on tv in a age! now i want to code pig ranches which allow the production of pig meat, skins and methane, but i miss the skill for the textures so i'll probably won't be able to do it
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StorymasterQ

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 "Slag Protections" - Fixed
« Reply #24 on: September 02, 2014, 03:08:02 AM »

So this is like the laser upgrades in X-Com? Sounds enticing. Might give it a go.
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Techgenius

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 - Discontinued
« Reply #25 on: November 03, 2015, 04:01:59 PM »

This mod isn't working anymore, could someone rework it and bring it to working condition? no authoral rights infrigement intended!
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milon

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 - Discontinued
« Reply #26 on: November 08, 2015, 05:05:53 PM »

I'll take a look and see what I can do. I'm looking to grow my mod skills, so this might be a good opportunity.

Techgenius

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 - Discontinued
« Reply #27 on: November 08, 2015, 05:11:07 PM »

I'll take a look and see what I can do. I'm looking to grow my mod skills, so this might be a good opportunity.

Endorsed +100%  :)
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milon

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Re: [MOD] (alpha6) Adaptation Refusal V0.6 - Discontinued
« Reply #28 on: December 04, 2015, 09:19:42 AM »

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