Future Resource Choices - A Poll with 100% of your RDA of Panda.

Started by Frankenbeasley, May 25, 2015, 04:05:55 PM

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What new Resources would you like to see added to Vanilla RW?

Iron Ore
13 (28.3%)
Copper
18 (39.1%)
Ceramics
12 (26.1%)
Bricks
11 (23.9%)
Bones
19 (41.3%)
Glass
22 (47.8%)
Silk
15 (32.6%)
Hemp
16 (34.8%)
Bamboo
21 (45.7%)
Grapes
14 (30.4%)
Bears
18 (39.1%)
Ice
8 (17.4%)

Total Members Voted: 46

Frankenbeasley

I've been thinking about future resource additions, and have assumed there will be some, so I decided to start a Poll. There's no closing date, it's just to see what people like. At the moment you can have up to ten votes - but you don't have to use them all - and you should be able to change them about as/if other options appear.

I've made a list of some options already, based both on my thoughts and things others have suggested on the forums. If there is something else you would like to see up there, please post a brief overview of the suggestion and I'll try to update the options periodically.

I am sure that some of these things can already be found in mods, but here we are talking about resources we would like to see added to vanilla. Below are the reasons I have for the choices included in the initial tranche.

Iron Ore - Steel should be a research product and Iron Ore should be the resource. Smelt to ingots for Wrought Iron. Smelt again for Cast Iron. Research and smelt for Steel. Possible further research for Carbon Steels and Stainless Steels.

Copper - Hugely useful resource that also looks great. Needed for power systems such as turbines and transformers, heavily used for conduits, and pretty ubiquitous in power electronics. Used to make alloys such as Bronze and Brass. Copper smelting led to Iron smelting so it could be a nice addition to the Crafting and Research trees. Would be a nice texture for weapons. Also used in glassmaking and ceramics to provide colouration.

Ceramics - Clay is found all over the place in real life. It could be mined or extracted from soil types. Useful for floor tiles or Bricks, it could also be used for Art or Crafting to make statues and clay utensils for export. Clay could be used with Bones to make Bone China for a labour-intensive but high-cost crafting product.

Bricks - Bricks are a simple and sturdy construction material that might be ideal for flat biomes especially. It could have strength somewhere between Wood and Stone but low flammability. Bricks could be manufactured from Clay or from Mud (finally, something to do with all the mucking fud!) and could either be naturally dried or kiln-baked.

Bones - Bones could be used in the manufacture of Knives, Shivs, Clubs, Spears and Bows. Bone could also be used for Art to produce Scrimshaw pieces. It could also be used with Clay to make Bone China.

Glass - Could be used for windows and greenhouses. Could be made from Sand. Might be essential for the construction of Solar Panels or bottling Beer for export markets. Decorative Art Glass for beauty buffs or trade also spring to mind, as do research projects for Glass Fibre, Lenses, and Fibre Optics.

Silk - Harvested from Mulberry Bushes. It could provide an intermediate between Cloth and Devilstrand both in value and growing time. Would be good for those biomes where the season doesn't allow for Devilstrand. Mongols used Silk to great effect to lessen the danger of arrow wounds as it twists around rather than breaking, allowing the projectile to be teased rather than pulled or cut out. Silk is a good insulator. Could also be used for high beauty Carpet.

Hemp - The hippy terra-former's dream plant. Hemp can be grown in most biomes and could provide any or all of the following: Textiles, Oil, Flour, Medicines, Recreational Drugs.

Bamboo - Better than wood, it should definitely be available in suitable biomes. Bamboo is one of the fastest growing plants around and, according to Wikipedia, Bamboo has a higher compressive strength than wood, brick, or concrete, and a tensile strength that rivals steel. Bamboo Mortars could be fun and a research requirement for later steel mortars. Blowpipes might also be introduced if raids looking for captives become common. Blowpipes could be used to incapacitate pawns. Also: Pandas. I sooo want to hunt Pandas.

Grapes - A good resource for Wine and as a Meal ingredient. Winemaking could take a lot longer than beer and vines would take a lot longer to grow than Strawberries or Hops. Very good for Relaxing Socially, could be used for a new Gourmet Meal.

Bears - We know about Wolf-packs, what about Bears? Could be the animal equivalent of a Centipede - very hard to kill and dangerous up close but able to move a bit faster. Would only be found as individuals. Bears provide a lot of good meat, a lot of good skin. Also, there are Bears for almost every biome: Grizzlies, Polar Bears, Black Bears and of course... PANDAS! Did I mention that I want to go Panda hunting?

Ice - Ice and compacted snow for structures in sub-zero biomes. Smooth ice floors for extra speed? Igloo type building or Ice Hotels (go look 'em up).
You live and learn. At any rate, you live.  - Douglas Adams

Adamiks

Nice ideas! It was so hard to not choose all :D But about these bones... I think that bones could be also used to create walls/furnitures (bones = stuff in general), but things from bones would have - to beauty.

And i would like to see electronics chips-like resource for creating things that requires electronics. Turrets, paste dispenser, batteries and things like this.

Kegereneku

"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !

JimmyAgnt007

Id like to add ice to the mix, for the ice shelf biome.  Being able to build an igloo would be fun.

Adamiks

Quote from: JimmyAgnt007 on May 26, 2015, 11:30:57 AM
Id like to add ice to the mix, for the ice shelf biome.  Being able to build an igloo would be fun.

Hmm.... Ice as floor - yes, but ice as resource... This isn't cheep idea. And i don't think this is even good idea. When players will just can collect ice from ice floor (no another way to add ice as stuff) this would be a little.... too realistic.

JimmyAgnt007

I was mostly thinking of walls, not floors, but it works for both.  I dont give a damn if you think its a cheap idea or a good one.  The thread specifically asks for ideas.  Since wood is non-existent in the ice shelf it would be a alternative cheap building material.  No trade value.  Can be gathered from snow drifts and ice packs that replace the rock since you generally shouldnt find any rock on a glacier for the most part unless mountains peek through. 

Adamiks

Quote from: JimmyAgnt007 on May 26, 2015, 12:09:21 PM
I was mostly thinking of walls, not floors, but it works for both.  I dont give a damn if you think its a cheap idea or a good one.  The thread specifically asks for ideas.  Since wood is non-existent in the ice shelf it would be a alternative cheap building material.  No trade value.  Can be gathered from snow drifts and ice packs that replace the rock since you generally shouldnt find any rock on a glacier for the most part unless mountains peek through.

This isn't only not cheep idea but also idea that require a new building system in Rimworld. For now you can't just collect sand/dirt/snow and snow as chunk is just a joke.

"I was mostly thinking of walls, not floors"

When i was saying "floors" i don't mean "floors" but "ice as dirt-like generated floorDef).

JimmyAgnt007

Why would it require an entirely new system for what is effectively just a new type of material.  If copper or whatever was implemented would we need a new system for that?  No it would spawn like any other stuff.  So Ice would spawn the same way, only there wouldnt be any rock types or very little depending on how Tynan would implement the ratios.  Instead of rock chunks you get snow chunks. 

Why exactly is snow as a chunk of some kind a joke?  Have you ever lived in an area in the world where shoveling snow was a thing you had to do?  Both solid ice and packed snow can be used for basic construction.  It is pretty much a fact of survival if you ever did find yourself in an arctic wilderness.  So I dont think it is unreasonable to think that Rimworld would implement it in some way. 

Adamiks

Quote from: JimmyAgnt007 on May 26, 2015, 12:36:01 PM
Why would it require an entirely new system for what is effectively just a new type of material.  If copper or whatever was implemented would we need a new system for that?  No it would spawn like any other stuff.  So Ice would spawn the same way, only there wouldnt be any rock types or very little depending on how Tynan would implement the ratios.  Instead of rock chunks you get snow chunks. 

Why exactly is snow as a chunk of some kind a joke?  Have you ever lived in an area in the world where shoveling snow was a thing you had to do?  Both solid ice and packed snow can be used for basic construction.  It is pretty much a fact of survival if you ever did find yourself in an arctic wilderness.  So I dont think it is unreasonable to think that Rimworld would implement it in some way.

Even on Earth you will can't find any snow chunks. Ice, Hard snow? Yes, but not Chunk from ice/snow just lying on the ground. In the ground? Yes, but not ABOVE the ground.

JimmyAgnt007

You obviously have never seen packed snow drifts before.  I have also walked on a glacier.  Like rock, ground level is relative to the observer.  For regular rimworld rock, the clumps of rock you have to mine are effectively hills/mountains higher than the base ground level.  That is something very similar when you are walking on a glacier.  Some ice gets forced upwards because of pressure, just like rock.  So in the context of rimworld it would appear as regular mine-able rock.  As for the snow chunks, have you never heard of an avalanche?  That could all be considered ABOVE ground.  When that same type of snow forms on open ground it cant fall in an avalanche of course but it still forms like a hill or mounds. 

So it does exist.  It can be incorporated into rimworld like any of the other mine-able stuff being suggested here.  If you obstinately refuse to understand it then thats your problem.  Im done trying to explain it too you.

Adamiks

Quote from: JimmyAgnt007 on May 26, 2015, 12:57:19 PM
You obviously have never seen packed snow drifts before.  I have also walked on a glacier.  Like rock, ground level is relative to the observer.  For regular rimworld rock, the clumps of rock you have to mine are effectively hills/mountains higher than the base ground level.  That is something very similar when you are walking on a glacier.  Some ice gets forced upwards because of pressure, just like rock.  So in the context of rimworld it would appear as regular mine-able rock.  As for the snow chunks, have you never heard of an avalanche?  That could all be considered ABOVE ground.  When that same type of snow forms on open ground it cant fall in an avalanche of course but it still forms like a hill or mounds. 

So it does exist.  It can be incorporated into rimworld like any of the other mine-able stuff being suggested here.  If you obstinately refuse to understand it then thats your problem.  Im done trying to explain it too you.

Mountains? Aye, but i don't think that you will find "snow chunks". But still ice as stone-like-mountains would only take space for other resources like steel, so still -1 for snow.

Shinzy

Bones and Bears for everybodyyyy!

♫ Bones and beaars is what I need ♪
Bones and bears would swipe me off my feet ♪
♪ Oh bones - oh bears! (polar kind on ice sheet)
Walls of boone I wannoo erect! ♪
♫ Mauls of beaars I cannoou deflect
if yer tone deaf the above will rhyme ♫
♪ something something orange

Oh *ahem* i'm just testing the new utf-8 thingie, don't mind me!
edit: I mean that's my backup excuse story I'll stick with if nobody likes my song


Frankenbeasley

#13
Quote from: Adamiks on May 25, 2015, 05:11:29 PM
I think that bones could be also used to create walls/furnitures (bones = stuff in general), but things from bones would have - to beauty.
Well, it depends on the way you build 'em. If you're talking about a simple wall of skulls then, unless you happen to be Leatherface, there probably would be a minus on the beauty scale. However, worked bone can be stunning, just like Ivory. Perhaps, 'Bone' could cover a multitude of skeletal remains such as antlers, tusks, teeth, and horns as well as the actual internal skeleton. There are certainly areas beyond building to be explored: knucklebones, dice, gaming tokens, chess pieces and so on have all traditionally been made from bone, ivory, or horn.

Quote from: Adamiks on May 25, 2015, 05:11:29 PM
And i would like to see electronics chips-like resource for creating things that requires electronics. Turrets, paste dispenser, batteries and things like this.

I agree to an extent, but I would class that as either Research or Technology rather than a Resource. Here we are looking at the very basic materials that get spawned as part of the biome or that you can plant.

I did have a vague notion in mind that this poll might be useful in giving Tynan a vague overview of interest in resources, given that he has been showing an interest in being able to 'sift' through the traffic on ideas. If it were to be of use, I fondly imagined that I might put together a similar poll for Technologies/Research choices, and maybe yet another for Items. However, I don't think I would have the energy to update more than one at any given time! I am a sloth. Of course, if someone else wanted to do the same sort of thing for those areas I would enjoy casting my votes.

Quote from: JimmyAgnt007 on May 26, 2015, 11:30:57 AM
Id like to add ice to the mix, for the ice shelf biome.  Being able to build an igloo would be fun.

Yes, Ice for cold biomes would be good fun. Igloos and Ice Forts all the way! I suppose that smoothed Ice floors would be extra, extra speedy - although there might have to be a commensurate chance of a broken ankle or two. Skating as a joy activity could be fun, or maybe even curling. I think Adamiks is right in so far as that to get the most out of Ice as a building material would require some bigger changes than just treating it as another stone type. In any biome with even the shortest growing season would mean that the structures would need to be rebuilt each year. However, in terms of the difficulty of extracting a building material from a flat biome, compacted snow is very easy to make and can be used to build very strong structures. Ice can also be harvested from expanses of water using a saw and hook. The Ice removed leaves a hole which is filled by water and snow to make more Ice. So, I'm adding Ice.

Quote from: Kegereneku on May 26, 2015, 08:39:07 AM
I only voted Bamboo.
Because it is awesome.

It is, isn't it? Nice link, thanks for that. As well as the Panda hunting, which I am very keen to do, I was also musing on the possibility of being able to use Bamboo mortars to fire drunken Boomrats across the map...

Quote from: Shinzy on May 26, 2015, 03:02:22 PM
Bones and Bears for everybodyyyy!

Thank you for the serenade!
I came online, my day was made
To see your song of matters ursine
Something something purple
You live and learn. At any rate, you live.  - Douglas Adams

JimmyAgnt007

Quote from: Frankenbeasley on May 26, 2015, 07:24:23 PM
Yes, Ice for cold biomes would be good fun. Igloos and Ice Forts all the way! I suppose that smoothed Ice floors would be extra, extra speedy - although there might have to be a commensurate chance of a broken ankle or two. Skating as a joy activity could be fun, or maybe even curling. I think Adamiks is right in so far as that to get the most out of Ice as a building material would require some bigger changes than just treating it as another stone type. In any biome with even the shortest growing season would mean that the structures would need to be rebuilt each year. However, in terms of the difficulty of extracting a building material from a flat biome, compacted snow is very easy to make and can be used to build very strong structures. Ice can also be harvested from expanses of water using a saw and hook. The Ice removed leaves a hole which is filled by water and snow to make more Ice. So, I'm adding Ice.

Igloos can survive in above zero temperatures if the season is short enough as well as sustain a well insulated warm interior when its very cold.  They would be perfect for areas with absolutely no growing season.  I agree its not exactly the same as rock but not so different that it required a major system change.  Ice on the water might be tricky and take the most work but still doable.