Started by Tynan, October 09, 2013, 12:17:07 AM
QuoteBed is now made of wood.
Quote from: Jamodon on May 09, 2014, 06:57:28 PMHere's a list of "cheap" ideas I had that I think also have strong story potential. Apologies if any of them have already been posted, I'm new here.Ill Gotten Gains...Stampede!...Most Dangerous Game...My Friend Muffalo...Squirrel of Caerbannog...Little Shop of Horrors...
Quote from: Jamodon on May 15, 2014, 05:56:10 PM2. Saving Colonist Ryan. Currently, a drafted colonist can not rescue an incapacitated comrade. However, you can't control an undrafted colonist. This has led to awkward situations where my colonists literally stand next to an expiring comrade in a shoot-out, but can't rescue him because if they "rescued" him they would immediately attempt to carry him right through a pack of raiders on their way to a bed. If colonists could "rescue" while drafted, heroic rescues under fire would be much more doable. Alternatively, zoning regions where colonists will not enter would allow the same thing, though it would be much messier from a user perspective.
Quote from: SSS on May 15, 2014, 07:40:01 PMYou actually can save colonists with drafted colonists. You just select the drafted colonist and right-click the incapacitated colonist like usual. There's still the problem of said colonist running right into the firefight to get to a bed, though. Also, you have to make sure to give them orders or undraft them after they reach said bed, otherwise they'll literally stand there until they go insane.