Started by Tynan, October 09, 2013, 12:17:07 AM
Quote from: ogto on July 06, 2014, 05:53:11 PMi'd like a way to prioritize certain jobs, like construct something, gather something, etc. maybe when selecting something to build or to do, you can use one of three priorities.
Quote from: kirasaw on July 08, 2014, 06:57:38 PMA medic in the colony!
Quote from: Klaatu on July 10, 2014, 07:03:37 AMLockable doors. They're automatically locked for enemies, add a toggle/lock them for your citizens as well.
Quote from: Jstank on July 10, 2014, 06:50:14 PMI have been playing a lot lately and have found it rather annoying that I miss the message that I'm being attacked and am constantly surprised when attackers show up. I suggest automatically setting the game to pause or slow when a red message arrives that way I will actually notice the notification.
Quote from: Headshotkill on July 11, 2014, 04:02:20 AMI want a wheelbarrow, similar to Dwarf fortress which helps transporting goods and materials.
Quote from: theapolaustic1 on July 11, 2014, 04:16:37 AMQuote from: Headshotkill on July 11, 2014, 04:02:20 AMI want a wheelbarrow, similar to Dwarf fortress which helps transporting goods and materials.Given we're on a sand planet (with snow in the files but unused), I think that a sledge would make more sense than a wheelbarrow. Those tend to get stuck.I agree, though. Easier long distance transport would be nice.