[A10] Project Armory (v.3.00)

Started by Evul, February 05, 2014, 02:24:54 PM

Previous topic - Next topic

Evul


StalkerCZ

Quote from: shadowgod3211 on May 02, 2014, 03:33:51 AM
hey i have some weapons that i'm asking you to add

1.stun grenades
2.stun gas grenades
3.stun pistols
4.traps (for making traps for your colony but your colony members don't get hurt only enemies)
5.alien vs predator sentry turret
6.XM307 ACSW Advanced Heavy Machine gun (if you don't know what it is then here's the link http://alltoptens.com/top-10-dangerous-guns-world/ it's number 4 :D)

I look on it and see what can i do.
Project Armory v1.17
Project Catering v1.3

Evul

#332
Will a release come soon? :D
Yes hopefully!!!

What is new since 2.00? This!

Edit: And yes there were some issues with the Lupara. ^^

Evul

#333

Project Armory 2.05 is here!

Version 2.05 is here with fixes and new weapons including M249, Heckler & Koch UMP, RPD and BRX-A1. This udated fixes many broken and label errors that was released in version 2.00. Enjoy!

Download:




Changelog:
Project Armory - Change Log
Project Armory - 2.05 (Released 2014-05-03) [ View Issues ]
===========================================

- [ADDED] New weapon: AS Val
- [ADDED] New weapon: Colt M1911
- [ADDED] New weapon: ENERGY "BRX-A1"
- [ADDED] New weapon: ENERGY "BRX-A2"
- [ADDED] New Weapon: Heckler & Koch UMP
- [ADDED] New weapon: M14 Rifle
- [ADDED] New weapon: M249
- [ADDED] New Weapon: MP 40
- [ADDED] New weapon: Nambu
- [ADDED] New Weapon: PK
- [ADDED] New weapon: Pump Shotgun Mossbearg500
- [ADDED] New weapon: RPD
- [ADDED] New weapon: SA.58 Tactical
- [ADDED] New Weapon: Vera
- [ADDED] New Weapon: Winchester Model 70
- [CHANGED] Franchi SPAS-12 balancing
- [CHANGED] Las weapon rifle vs pistol damage
- [CHANGED] Re work the Weapons_Guns.xml and only edit the weapons that actually is changed.
- [CHANGED] The HALO MA5D ICWS rifle
- [FIXED] AKS 74U has the same stats as the AK 47
- [FIXED] Forgot to edit the description of the about.xml
- [FIXED] Franchi SPAS-12 are using wrong <texturePath>
- [FIXED] Lupara
- [FIXED] PA_ModernWeapon-Mac10.xml labe is wrong
- [FIXED] PA_WorldWar2Weapon-Nambu have wrong defName
- [FIXED] PA_WorldWar2Weapon-Thompson1920.xml lable name is wrong



minami26

awesome! more power to project armoury! Don't forget the medieval weapons! we need moar! :D

Evul

They are added to our tracker so they will come ^^

Austupaio

Have you also considered finishing off the Halo portion of the armory? I'm not a huge fan of the Halo series itself, but the weapons are neat. :)

Maybe these sheets will provide useful references.

http://drakojan14.deviantart.com/art/Halo-Weapon-Sprite-Sheet-1-151408128
http://drakojan14.deviantart.com/art/Weapon-Sprite-Sheet-3-170752209

Evul

Oh nice! I can take a look at it! We are making some halo based weapons :)

Evul

Evul will try to make some weapons from a game we have not made anyways from yet.
He will also try to find all requested weapons listed in this forum post of some one else don't whant to do it instead. ^^

Coenmcj

Evul is speaking in the third person. (Or someone is using his account to post/update)

well then.
Moderator on discord.gg/rimworld come join us! We don't bite

Evul


Viceroy

You mean... Evul spoke in 3rd person?

O.o
Dog goes moo!

Evul


StalkerCZ

Project Armory v1.17
Project Catering v1.3

Coenmcj

Speaking in third person? Coen approves of this.
Moderator on discord.gg/rimworld come join us! We don't bite