[A17] Balancing Act | A game-balancing mod

Started by Nattiejim, May 10, 2016, 05:08:46 PM

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hector212121

Might I make a suggestion?

How about... Tech level balancing.

Either make it so you can start at neolithic and somehow 'uplift' your tribe, or make it so tech level automatically increases to the level of a tech when all prior techs are researched, or *something*.

Nattiejim

Quote from: hector212121 on July 18, 2016, 03:23:05 PM
Might I make a suggestion?

How about... Tech level balancing.

Either make it so you can start at neolithic and somehow 'uplift' your tribe, or make it so tech level automatically increases to the level of a tech when all prior techs are researched, or *something*.
I could look into this. Unfortunately, however, I'm not sure what kind of code this would take, and as a simple XML mod, that could be beyond my abilities. I will take a look, however, and report back with my findings.
Hello there! | Creator of the Balancing Act mod

mcduff

Can I make a suggestion?

It's always bothered me that the "beauty" of stone tiles is less than the beauty of smoothed floors. Can this be balanced up?

Nattiejim

Sorry for the recent lack of updates!

I've been busy helping to keep ADogSaid going. I'll try to release an update this week!
Hello there! | Creator of the Balancing Act mod

kaptain_kavern


Nattiejim

Mod updated!
- Fixed bug that produced errors concerning components in the log
- Stone tiles and smoothed stone are now the same in terms of beauty

Enjoy!
Hello there! | Creator of the Balancing Act mod

Nattiejim

Just so you know, this mod is far from dead. I'll be updating it shortly.
Hello there! | Creator of the Balancing Act mod

Nattiejim

Updated to support A15!

No new features this time around. Enjoy the mod!
Hello there! | Creator of the Balancing Act mod

Drakesyn

Is there any chance we could get links to the previous versions?

Nattiejim

Hello there! | Creator of the Balancing Act mod


Nattiejim

New Update & NexusMods
Hey guys! It's been a while so I thought I'd release a new update.
Changes:
- Moisture pump now works faster. (Takes 20 days to completely clear its radius. With Lite, it takes 45 days.)
- Old, slapped-together-in-Paint placeholder preview has been replaced and now looks much better.

Now then - onto the other news. I now use NexusMods as my main host for RimWorld mods. New updates will be posted there instead of Dropbox. (Don't worry, Dropbox still has the old versions.) The mirrors have not been changed and remain on MediaFire.

Please contact me with any questions!
Hello there! | Creator of the Balancing Act mod

r4ncr4ft


JerryBi

bug in xml file

BalancingAct\Defs\RecipeDefs\Recipes_Production.xml

after
<?xml version="1.0" encoding="utf-8" ?>
missed
<RecipeDefs>

Nattiejim

#44
Hotfix & Steam Issues
Hey everyone, I pushed a hotfix for a bug affecting the Recipes_Production file.

If you had the regular version of BalancingAct, please redownload the mod to get the hotfix. Users of the Lite version do not need to do this.

EDIT: Steam issues now resolved, thanks for your patience.

Thank you!
Hello there! | Creator of the Balancing Act mod