[MOD] (Alpha 7) Workplaces (1.7.0 / 01.10.2014)

Started by Haplo, March 03, 2014, 05:29:14 PM

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mrofa

All i do is clutter all around.

Haplo


PunisheR007

Your updated workplaces is throwing a list of error's todo with ingredients.

Haplo

Hmm, I've just tested it again and it worked without errors with the alpha 4f.
Which mods do you use?
When the errors pop up there is most likely a red one with it. Can you post it? Or better can you post the output_log.txt file?

Anexgohan

Hi,
I get some errors too, here is the output_log.txt file you requested.

[attachment deleted by admin: too old]

Haplo

#65
Hmm,  there is a strange xml version error in there, which may be the cause of it all. Or it could be nothing..
Can you post your modconfig.xml too? I can see there when which mod is loaded.
This way I can try it with your mod configuration and see if it's a problem of when the files are loaded..

Edit:
Do you have only the Workplaces active, or do you have Workplaces-ProjectArmory active too?
If you have the PA version active, the mods should be activated like this:
1. Project Armory
2. Workplaces
3. Workplaces PA

Anexgohan

Hi,
Here is the ModsConfig.xml hope this helps.
I do have Project Armory loading before Workplaces but still get the error.

[attachment deleted by admin: too old]

Haplo

Ok, thanks.
Hmm, on the first view everything looks good.
I have to test it when I'm back at my computer and try to find the culprint..

Kulverstukass

Encountered the same problem as sorenson (http://ludeon.com/forums/index.php?topic=2354.msg37930#msg37930) and look what I've found in "Recipe_Weaponsmith_Weapons.xml" - Pistol and LeeEnf. have filter & /filter lines in ingredients section, and other items doesn't.
<ingredients>
<li>
<filter>
<thingDefs>
<li>MetalBars</li>
</thingDefs>
</filter>
<count>3</count>
</li>
</ingredients>


Added that for Molotovs in Recipe_Weaponsmith_Grenades.xml and now it can be properly produced.

Workplaces 1.5.1

/sorry for bad english :)
Keep calm and become one with Russia, da?

Haplo

Thank you all for the help finding this (dumb) error. It really was the problem that Kulverstukass found.
I've worked error-code into perfectly working xml files.. Sorry about that.
The fixed version is up. :)

DarkXess

*Sorry for the delay, been on my travels - working on updating all the mod pages etc now.

Thanks for posting your update, mirrors and download page updated :)

You can find our mirror here:



You can always contact me for changes to be made to the above link, also any updates please be kind to
inform us or even submit the update yourself on our downloads section.

Haplo

So, here is the first of my mods converted to work with alpha 5.
The others will come soon :)

iame6162013

Quote from: Haplo on July 03, 2014, 05:22:57 PM
So, here is the first of my mods converted to work with alpha 5.
The others will come soon :)
#toosoon :P
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Haplo

Okay.. I thought I've seen the (forum) release of alpha 5..
But Maybe it was only my sleep deprived mind playing with me.. :-\
In this case, please ignore this post for now..
zzz...

ShaggyD00

you could instead update your PA extension to PA 2.10.     : )