[1.0] SeedsPlease!

Started by notfood, August 16, 2016, 01:39:39 AM

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onerous1

When I expand the Plant cut column in the Work Tab it has Fell Trees, Cut Plants, and Harvest Secondary Resources from Plants in that order. My mod list is below.

<li>Core</li>
<li>HugsLib</li>
<li>Mod Manager</li>
<li>Giddy-up! Core</li>
<li>Miscellaneous 'CORE'</li>
<li>Siren</li>
<li>[KV] Configurable Maps - 1.0</li>
<li>[XND] Animal Alerts</li>
<li>Allow Tool</li>
<li>Animal Tab</li>
<li>Better Pawn Control</li>
<li>Color Coded Mood Bar</li>
<li>Better Workbench Management</li>
<li>Dubs Mint Menus</li>
<li>Food Alert</li>
<li>Heat Map</li>
<li>Interaction Bubbles</li>
<li>Medical Tab</li>
<li>Moody</li>
<li>More Planning</li>
<li>OgreStack</li>
<li>QualityBuilder</li>
<li>Relations Tab</li>
<li>Research Tree</li>
<li>Reverse Commands</li>
<li>RimHUD</li>
<li>Stuffed Floors</li>
<li>Work Tab</li>
<li>Nackblad Inc Rimhair</li>
<li>Rimsenal - Rimhair</li>
<li>Spoons Hair Mod</li>
<li>Xeva's Rimhair</li>
<li>[FSF] Rain Washes Away Filth</li>
<li>[KV] Save Storage, Outfit, Crafting, &amp; Drug Settings - 1.0</li>
<li>[KV] Trading Spot - 1.0</li>
<li>[RF] Editable Backstories and Names [1.0]</li>
<li>[RF] Fishing [1.0]</li>
<li>[RF] Pawns are Capable! [1.0]</li>
<li>[RF] Tribal Pawn Names [1.0]</li>
<li>[SYR] Harvest Yield Patch</li>
<li>[SYR] Set Up Camp</li>
<li>[XND] Memorable Auroras</li>
<li>[XND] Use That Sniper's Scope!</li>
<li>[XND] Watermill Tweaks</li>
<li>Nature is Beautiful [rebalanced] v1.3 [1.0]</li>
<li>Animal Variety Coats</li>
<li>AnimalHarvestingSpot (Continued)</li>
<li>Animals Logic</li>
<li>Colony Manager</li>
<li>Defensive Positions</li>
<li>Faction Discovery</li>
<li>Fluffy Breakdowns</li>
<li>Mad Skills</li>
<li>MendAndRecycle</li>
<li>MinifyEverything</li>
<li>More Faction Interaction</li>
<li>My Little Planet</li>
<li>Pick Up And Haul</li>
<li>P-Music</li>
<li>Realistic Darkness 1.0</li>
<li>RunAndGun</li>
<li>Shelf Renamer</li>
<li>Simple sidearms</li>
<li>Sparkling Worlds Addon - More Events [1.0] - Standalone Addon</li>
<li>Tech Advancing</li>
<li>Therapy</li>
<li>Use Bedrolls</li>
<li>While You're Up [1.0]</li>
<li>A Dog Said... Animal Prosthetics</li>
<li>AnimalCollabProj</li>
<li>[RF] Advanced Bridges [1.0]</li>
<li>[RF] Concrete [1.0]</li>
<li>[RF] Packed Lunches [1.0]</li>
<li>[RF] Etched Stone Walls [1.0]</li>
<li>[sd] medicaddons</li>
<li>[SYR] Doormats</li>
<li>GloomyFurniture</li>
<li>[T] MoreBedsCloth</li>
<li>[XND] Proper Shotguns</li>
<li>Snap Out!</li>
<li>[XND] Survival Tools</li>
<li>AnimalCollabProj ADS Patch</li>
<li>Camping Stuff</li>
<li>Caravan Gear v1.6 [1.0]</li>
<li>CCP's Plant Stuff</li>
<li>CCP's Stone Tweaks Vanilla</li>
<li>Door Curtains</li>
<li>Dubs Bad Hygiene</li>
<li>Dubs Rimkit</li>
<li>FashionRIMsta</li>
<li>FFGermanShepherd</li>
<li>FFGermanShepherd Compatibility Patch for A Dog Said</li>
<li>Giddy-up! Battle Mounts</li>
<li>Giddy-up! Caravan</li>
<li>Giddy-up! Ride and Roll</li>
<li>LED Lights</li>
<li>Less Arbitrary Surgery</li>
<li>Medieval Times</li>
<li>More Furniture [1.0]</li>
<li>More Sculpture</li>
<li>No Burny (less flammable metals)</li>
<li>Outdoor Lighting</li>
<li>[1.0] Palisades </li>
<li>RIMkea</li>
<li>RimWriter - Books, Scrolls, Tablets, and Libraries</li>
<li>Run and Hide</li>
<li>Search and Destroy</li>
<li>Shear Those Corpses Vanilla</li>
<li>Shear Those Corpses ACP</li>
<li>Spotted</li>
<li>Storage Solutions</li>
<li>SZ_Floors</li>
<li>Tables+</li>
<li>Various Space Ship Chunk (Continued)</li>
<li>Wandering Caravans [v2.4.0]</li>
<li>Polarisbloc - Storyteller incidents pack</li>
<li>Animal Food Restrictions</li>
<li>Just Ignore Me Passing</li>
<li>Misc. Bees'n'Honey</li>
<li>Rah's Bionics and Surgery Expansion</li>
<li>VGP Vegetable Garden</li>
<li>VGP Garden Canning</li>
<li>VGP Garden Drinks</li>
<li>VGP Garden Fabrics</li>
<li>VGP Garden Gourmet</li>
<li>VGP Garden Medicine</li>
<li>VGP Garden Resources</li>
<li>VGP Garden Resources (Medieval Tech Patch)</li>
<li>VGP More Veggies</li>
<li>VGP Xtra Trees and Flowers</li>
<li>VGP Garden Tools</li>
<li>VGP_CoffeeTeaDrugs</li>
<li>Zen Garden</li>
<li>Hospitality</li>
<li>Progress Renderer</li>
<li>Prepare Landing</li>
<li>EdB Prepare Carefully</li>
<li>Real Ruins</li>
<li>Misc. MapGenerator</li>
<li>Map Reroll</li>
<li>Psychology</li>
<li>[RF] Wild Cultivation [1.0]</li>
<li>[RF] Fertile Fields [1.0]</li>
<li>SeedsPlease</li>

Valeron

Hi,
I cant grow regular mushroom (the white one) in growing zone. I have mushroom seeds but there is no option for selecting mushroom. I also use Vegetable garden and Wild cultivation mods (latest versions), but even withount this two mods I am not able to grow mushrooms. Is it bug or you cant grow mushrooms at all?

onerous1

I believe mushrooms can only be grown in hydroponics. VG changed this recently.

Tanelorn

I am using the steam version for 1.0. For some reason I have seeds but I have almost no options for planting other than potatoes.
I am running VG and wild cultivation. Below is a screenshot (or a link to it).




Dr_Zhivago

Quote from: Tanelorn on November 24, 2018, 06:28:42 PM
I am using the steam version for 1.0. For some reason I have seeds but I have almost no options for planting other than potatoes.
I am running VG and wild cultivation. Below is a screenshot (or a link to it).

Aside from needing the seeds from "Seeds Please", you need the appropriate research done in order to plant with "VGP Vegetable Garden". Also, include the load order for those three mods. I load it like:
VGP
Seeds Please
Wild Cultivation

Tanelorn

#260
Quote from: Dr_Zhivago on November 24, 2018, 07:52:48 PM
Aside from needing the seeds from "Seeds Please", you need the appropriate research done in order to plant with "VGP Vegetable Garden". Also, include the load order for those three mods. I load it like:
VGP
Seeds Please
Wild Cultivation

Thanks for the tips, I'll look into it and report.
Edit: WOAH, wild cultivatables require HEAVY research, making them a distant target for tribal starts. It takes 2 levels of research to do strawberries (which are what you get from vanilla berry bushes) and 3 levels to do "wild biome plants". That's a tall order. I think that maybe Seeds Please should have an override so that tribals can plant their seeds from wild plants immediately or at least sooner...

Valeron

Quote from: onerous1 on November 24, 2018, 07:24:07 AM
I believe mushrooms can only be grown in hydroponics. VG changed this recently.

You are right. Thanks for advice!

Dr_Zhivago

Do you plan on adding compatibility for any other mods? Like "Nature's Pretty Sweet"?

Tanelorn

Quote from: Dr_Zhivago on November 25, 2018, 05:52:02 PM
Do you plan on adding compatibility for any other mods? Like "Nature's Pretty Sweet"?

Wait, I didn't know NPS was incompatible... In what way?

Dr_Zhivago

Quote from: Tanelorn on November 25, 2018, 06:55:49 PM
Wait, I didn't know NPS was incompatible... In what way?

Some trees can be planted without seeds. Gum trees, redwood, old growth oak, hazelnut... I'm guessing every tree added is not covered. Doesn't break the game or anything, just makes growing trees easy.

notfood

I'll check for NPS compatibility. I play with it.

Updated the OP btw.

Dr_Zhivago

Quote from: notfood on November 27, 2018, 10:51:47 PM
I play with it.

Is it intentional that pincushion cactus from VGP are not effected by Seeds Please?

notfood

Yeah, if it has no yield I give it no seeds.

Dr_Zhivago

Quote from: notfood on November 28, 2018, 01:56:37 AM
Yeah, if it has no yield I give it no seeds.

Gotcha. Must have been a more recent update then, but dismar added "<defName>RawCactusFruit</defName>" which comes from harvesting pincushion cactus. I made this as a temporary patch for myself, but maybe it'll give you some insight? I know you do your patches differently. Feel free to do whatever with it.

[attachment deleted due to age]

notfood

My bad, there is 4 vanilla plants patched by VGP that my script didn't catch. I'm making it easier to detect the plants without seeds.

Updated on master.