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Author Topic: [TOOL] RimWorld Conflict Checker [Updated 07/02/18]  (Read 31891 times)

crusader2010

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Re: [TOOL] RimWorld Conflict Checker [Updated 04/16/17]
« Reply #30 on: December 22, 2017, 03:45:47 PM »

Wow, I was just thinking about making a tool like this! Good thing I looked first.
@biship: do you have any plans on expanding this? (like comparing 2 xml files side by side, even with an external tool, merging them together, ways of finding other DLL conflicts, etc)
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My mod pack: {A13} Mod Mega Pack

DreamWriter

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Re: [TOOL] RimWorld Conflict Checker [Updated 04/16/17]
« Reply #31 on: April 14, 2018, 05:02:58 PM »

Hello, I'm likely being a complete idiot for asking this, but how do you make this tool work if you bought Rimworld on Steam?
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biship

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Re: [TOOL] RimWorld Conflict Checker [Updated 07/02/18]
« Reply #32 on: July 02, 2018, 01:51:22 PM »

Hello, I'm likely being a complete idiot for asking this, but how do you make this tool work if you bought Rimworld on Steam?
Extract Zip. Run RCC.exe. Browse to Rimworld.exe (probably in C:\Program Files (x86)\Steam\steamapps\common\Rimworld), click OK, after program has run, check RCC.txt

Should this work with the most recent release?
Yup!

awesome tool, but the problem i dont known the conflict wich one because i got  a lot of mod, 1 mod conflict with 11 mod, need description about which is mod get conflicted , example : mod 1 conflict with mod 2.or  add bolded letter to conflicted mod. for example like mod organizer at skyrim. thxs
Check RCC.log, section 'Checking for XML Conflicts'. Mods in there conflict with each other.
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