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Author Topic: [1.0] [KV] Trading Spot [ModSync RW]  (Read 26972 times)

Kiame

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[1.0] [KV] Trading Spot [ModSync RW]
« on: June 16, 2017, 11:23:10 PM »

Trading Spot - Control Where Traders Loiter


Direct Download:
A17
B18
1.0

Use ModSync RW to know if/when there's an update

Steam:
A17
B18

GitHub Page: https://github.com/KiameV/rimworld-tradingspot/tree/20170616


Thank you to the translators!
-Ɲơɴɑɱɛ for German
-MossieuLeblanc for French
-Proxyer for Japanese
-Arex for Russian
-Fodnjs0811 for Korean


What this mod is:
Tired of traders parking themselves right outside your base...you know...between your turrets and the raiders?  Tired of the faction hits because of this simple mistake?  Tired of traders tromping around in places you don't want them to be?

Now you can control where traders stop when they visit your colony. Simply throw down your hand dandy Trading Spot and blamo!  YOU are in control!

It works just like the party spot, except the party is a trade caravan.

Trading Spot is in the Architecture menu under Misc

Known Issues:
If you place the spot in a completely inaccessible location, the caravan tends to freak out.


Like my mods? Consider supporting me!





« Last Edit: July 05, 2018, 02:38:16 AM by Kiame »
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BlackSmokeDMax

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Re: [A17] Trading Spot
« Reply #1 on: June 17, 2017, 12:23:36 AM »

Thanks for bringing back another!

AngleWyrm

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Re: [A17] Trading Spot
« Reply #2 on: June 17, 2017, 01:28:51 AM »

Yay, I've been missing a place to park them

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Dodging Rain

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Re: [A17] Trading Spot
« Reply #3 on: June 17, 2017, 01:33:59 AM »

Similar to caravan spot, this should be made vanilla.
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kaptain_kavern

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Re: [A17] Trading Spot
« Reply #4 on: June 17, 2017, 02:35:34 AM »

C 8) 8) L !

Thank you

faltonico

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Re: [A17] Trading Spot
« Reply #5 on: June 17, 2017, 04:51:01 AM »

Similar to caravan spot, this should be made vanilla.
Probably will never happen because:
This can be exploited yada yada yada... The Ai is too stupid to realize they are being exploited yada yada... Why bother changing the current situation if it works (and can generate more drama) yada yada yada. And more yada yadas similar to those.

Edit: realized =/= realize
« Last Edit: June 17, 2017, 03:36:43 PM by faltonico »
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SpaceDorf

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Re: [A17] Trading Spot
« Reply #6 on: June 17, 2017, 09:37:02 AM »

I just park my thank you in this Spot over here :)
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maculator

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Re: [A17] Trading Spot
« Reply #7 on: September 18, 2017, 11:56:02 AM »

In the german translation is a small misstake:
   <TradingSpot.AlreadyOnMap>Nur ein Handelsplatz auf der Karte erlaubt. Der alte Handelsplatz wurde entfernt.</TradingSpot.AlreadyOnMap>
this would be correct.
It's "ein instead of "einen".

And the "an der" in <TradingSpot.description>Bestimmt eine Stelle, an der Händler stoppen werden, wenn sie deine Kolonie besuchen.</TradingSpot.description> was a "wo" before, wich was not the best german.
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Kiame

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Re: [A17] Trading Spot
« Reply #8 on: September 28, 2017, 06:37:50 PM »

Adding French Translation. Thanks MossieuLeblanc!
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werty112

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Re: [A17] Trading Spot
« Reply #9 on: September 30, 2017, 03:25:23 PM »

Direct Github download dosen't work
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Kiame

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Re: [A17] Trading Spot
« Reply #10 on: October 01, 2017, 03:17:30 AM »

oops. Thanks for telling me, it's fixed now
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nmid

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Re: [A17] Trading Spot
« Reply #11 on: October 05, 2017, 05:00:04 PM »

```Could not find a type named TradingSpot.TradingSpot
Verse.Log:Error(String)
Verse.ParseHelper:FromString(String, Type)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__84E()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()
```

Found this error message while loading this mod.
Any idea what I can do to solve it?
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CannibarRechter

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Re: [A17] Trading Spot
« Reply #12 on: October 05, 2017, 05:30:11 PM »

Looks like the dll is missing to me
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Kiame

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Re: [A17] Trading Spot
« Reply #13 on: October 05, 2017, 05:52:12 PM »

```Could not find a type named TradingSpot.TradingSpot
...
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()
```

Found this error message while loading this mod.
Any idea what I can do to solve it?

DId you use the direct download link: https://github.com/KiameV/rimworld-tradingspot/releases/download/20170928/TradingSpot.zip
?

Do not download the repo as that does not contain the dll, just the source. Go to the TradingSpot directory and see if there's a Source folder. If there is, that's the wrong download.
« Last Edit: October 05, 2017, 05:53:47 PM by Kiame »
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Angelix

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Re: [A17] Trading Spot
« Reply #14 on: October 24, 2017, 06:57:13 AM »

Can you include "visitors" to spot?
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