RimWorld change log

Started by Tynan, May 02, 2014, 01:40:05 PM

Previous topic - Next topic

milon

#690
Quote from: Gabriel_Braun on February 01, 2015, 01:07:17 PM
OOOOhhh I just thought, since pirates love their beer so much you could use it as a defence?  Leave beer stacks all over the place so when they come it's in the path of their advance so that they will get pissed on their way to your base?  Pissed pirates are crappy shooters afterall hahaha

That's pretty much what I said on page 45. Great minds think alike, eh? ;)

chase_u_97

RimWorld change log now with adjustments

ShootyFace

Quote from: chase_u_97 on February 02, 2015, 07:05:52 PM
RimWorld change log now with adjustments

I'm getting that feeling, too. It's warm. It's fuzzy.
"Oh boy, I can finally have my colonists paint the outer wall with Raider blood and hang a sign by the main door that says: "Looking for Donations"
I'm sure that'll make the Raiders feel welcome. :3" ~TheXIIILightning

chase_u_97

Quote from: ShootyFace on February 02, 2015, 07:55:55 PM
Quote from: chase_u_97 on February 02, 2015, 07:05:52 PM
RimWorld change log now with adjustments

I'm getting that feeling, too. It's warm. It's fuzzy.
Any day now you can feel it in the wind.

Solanus

Quote from: Darth Fool on January 30, 2015, 12:27:29 PM
"Refinements and bugfixing on flood-fill for fog clearing and zone creation"
It's about time we had some refinements on this show. - HHH

TheSilencedScream

Tynan... this may seem like an odd thing to be thankful for, but I really do appreciate that you focus a lot of time on bugfixing. I don't feel like many indie devs do that; they throw out the update, wait for the onslaught of bug reports, and then hotfix the immediate needs and patch the rest later.

I know it's impossible for you to catch everything, but I do appreciate that you put so much effort into it.
Quote from: Topper on August 31, 2015, 03:33:25 AM
is the sledgehammer compatible with the romance mod?
Only in Rimworld.

Evelyn


Noobshock

Yup, each release is a very high standard of quality. That's very nice.

Tankh

Quote from: Evelyn on February 05, 2015, 05:52:48 PM

Hehe, soon indeed. Or he's just getting lazy with the documentation..

Gabriel_Braun

Quote from: Noobshock on February 05, 2015, 08:37:51 PM
Yup, each release is a very high standard of quality. That's very nice.

You can thank the dedication of your testing team for this hehe...
I know what you all mean though, Tynan's a great developer;  this is why he's reluctant to go to steam for distribution as it allows him more time to get each alpha release to a high standard and keep the reputation each time.

milon

Quote from: Tankh on February 06, 2015, 07:07:43 AM
Quote from: Evelyn on February 05, 2015, 05:52:48 PM

Hehe, soon indeed. Or he's just getting lazy with the documentation..

It's absolutely going to be SoonTM - he's calling for Public Testers right now!  ;D

Evul


Hoodinski

I cannot wait for the new version. The new features are really great!

ccheuer

Quote from: Gabriel_Braun on February 06, 2015, 10:25:30 AM
Quote from: Noobshock on February 05, 2015, 08:37:51 PM
Yup, each release is a very high standard of quality. That's very nice.

You can thank the dedication of your testing team for this hehe...
I know what you all mean though, Tynan's a great developer;  this is why he's reluctant to go to steam for distribution as it allows him more time to get each alpha release to a high standard and keep the reputation each time.

Yea, its rare that you see alpha development games have the same quality as full releases for every alpha version. Usually its a "I'm going to test this, here break it for me" mentality. Rimworld and its dev are so refreshing. Alpha development done right.

andyprogrammer