Description:So you like dogs, do you? Well, be lonely no more! This mod will add Man's best friend to the game. You can tame the friendly dogs (Wolves are not tamable. They're too wild!), and they'll do work for the colony (Specifically, hauling things around, helping with hunting, and defending the colony from attackers).
To tame a dog, just select a single or group of dogs and press the Tame button. This will designate them to be tamed, and colonists that can work as Tamers will go out and tame the dog.
Screenshots:


Known Bugs:- Sometimes dogs can't do work - Their backstories are sometimes generated such that they can't Haul or Hunt.
- Dogs fail to render in a bed - The "Bed_ShowSleeperBody" property in the ThingDef doesn't seem to do anything. As such the dogs are being rendered behind the bed since their body is being "hidden"
- Dogs Steal Food from Prisoners - Rather hilariously, the dogs will haul food left for prisoners on the floor to a storage area.
- Dogs occasionally kill and eat prisoners
Sometimes pawns will be frozen upon loading a save game and produce errors in the game log.Dogs are unhappy with raw food.Sometimes dogs will attack colonists or other dogs in the colonySaved games cannot be loadedDog corpses are invulnerable
Features:- Complete
- Semi-Functional
- Planned
- Dogs exist and sustain themselves
- Dogs travel and hunt in packs
- Tame some of the friendlier dogs
- The smaller tamed dogs will make your colonists happy to have them around
- Tamed dogs will prefer to sleep in a Pet Bed rather than the floor
- Tamed dogs will have names generated for them and GUI Overlays will be displayed so you can identify which dogs are tamed, and which dog is which.
- Put the colony's dogs to work (hunting, protecting the colony from tribal raiders, etc)
- Have the mutts get distracted from work by squirrels and the like
- Assign pets to specific colonists and have them help complete tasks/protect them and generally just follow them around.
- Have dogs make their own doggy sounds
Have an idea for a feature? Let me know, and I'll be happy to try and include it if possible.
Update: Unfortunately, I don't have the time to keep this up to date. I've been swamped at work, and I'm in the process of buying a new house and moving. I hope to eventually come back to this when things settle down.
In the meantime, I've open sourced the development of this mod. I've been keeping my dev work on
BitBucket, so anyone who would like to work on it, I'll be happy to take Git pull requests. If anyone has any questions, feel free to PM me. I know what needs to be done to update it for Alpha 5. I just don't have the time do it.
[attachment deleted by admin: too old]