[1.0/B18] Combat Extended Compatibility Patches

Started by Saebbi, February 19, 2018, 11:19:17 AM

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Saebbi

Quote from: alex009374 on April 04, 2018, 03:19:39 AM
Quote from: Saebbi on April 02, 2018, 08:40:26 PM
Quote from: Usagi.San on April 02, 2018, 05:49:51 PM
Well, that helps, Thanks.
Is there special load order with ROM Factions ?

No, load order should be like i said for all of my patches.

I can confirm that ROM Factions is not working.

Should all be fixed now, let me know about any future problems you encounter.
I'm super duper cereal!

coldcell

For Misc Core patch, I'm still having this red letters error:

XML error: <armorPenetration>5.0</armorPenetration> doesn't correspond to any field in type ProjectileProperties.

Saebbi

Quote from: coldcell on April 04, 2018, 10:36:29 AM
For Misc Core patch, I'm still having this red letters error:

XML error: <armorPenetration>5.0</armorPenetration> doesn't correspond to any field in type ProjectileProperties.

Try redownloading, as the newest version works fine.
I'm super duper cereal!

coldcell

Quote from: Saebbi on April 04, 2018, 11:05:13 AM
Quote from: coldcell on April 04, 2018, 10:36:29 AM
For Misc Core patch, I'm still having this red letters error:

XML error: <armorPenetration>5.0</armorPenetration> doesn't correspond to any field in type ProjectileProperties.

Try redownloading, as the newest version works fine.

I'm using the latest of both (Misc Core and your CE patch). I don't think it's a big deal since it doesn't break any game, just thought you may want to know. When I remove both Misc Core and the CE patch, the error is gone.


jecrell

Saebbi, thank you again so much for your hard work.
I've just uploaded the first of several of your patches to Steam (with your permission).
Link here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1354018839.

I added a few textures and made some fixes for the Factions mod, as the coastal flare gun and harpoon gun refused to fire until I gave their XML the thingClass of CombatExtended.BulletCE.
Here is my fork of your github.
https://github.com/Rim-Of-Madness-Team/Rim-of-Madness-Factions-CE-Patch
Bless you my good man,
-Jec
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

alex009374

Quote from: jecrell on April 06, 2018, 12:24:40 PM
Saebbi, thank you again so much for your hard work.
I've just uploaded the first of several of your patches to Steam (with your permission).
Link here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1354018839.

I added a few textures and made some fixes for the Factions mod, as the coastal flare gun and harpoon gun refused to fire until I gave their XML the thingClass of CombatExtended.BulletCE.
Here is my fork of your github.
https://github.com/Rim-Of-Madness-Team/Rim-of-Madness-Factions-CE-Patch
Bless you my good man,
-Jec
Quote from: Saebbi on April 04, 2018, 09:54:33 AM
Quote from: alex009374 on April 04, 2018, 03:19:39 AM
Quote from: Saebbi on April 02, 2018, 08:40:26 PM
Quote from: Usagi.San on April 02, 2018, 05:49:51 PM
Well, that helps, Thanks.
Is there special load order with ROM Factions ?

No, load order should be like i said for all of my patches.

I can confirm that ROM Factions is not working.

Should all be fixed now, let me know about any future problems you encounter.



Just Login and wanna say thanks to both of you

Saebbi

Updated post to include fixed versions of Patches for jecrells ROM mods.
I'm super duper cereal!

Saebbi

I'm super duper cereal!

FalkrimWright


alex009374

#55
Isn't Giant Spiders a bit weak? I mean, they are GIANT spiders, no point they are hunted by wolves. Even in vanilla games they were able to dominate an area, causing troubles to wild animals, colonists, pets and livestock.

Jan2607

Quote from: Saebbi on March 29, 2018, 02:32:57 PM
Quote from: Jan2607 on March 24, 2018, 02:03:56 PM
Thank you for these patches :)
Can you make a patch for Haplo's Misc. MAI mod? I tried it a while ago, but I failed. If you could patch it, that would be really awesome :)

https://github.com/Saebbi/Miscellaneous-MAI-CE-Patch
Here you go, but it doesn't show the extra UI added by CE.
(Where you can change firemodes)
But everything else works fine.

Wow, you really did it  :o Thanks, I will try it :)

Saebbi

Quote from: alex009374 on April 10, 2018, 07:57:55 PM
Isn't Giant Spiders a bit weak? I mean, they are GIANT spiders, no point they are hunted by wolves. Even in vanilla games they were able to dominate an area, causing troubles to wild animals, colonists, pets and livestock.

You're right, i increased the values. Please let me know if this creates new balance issues.
I'm super duper cereal!

Saebbi

I'm super duper cereal!

Jan2607

Because of your Misc. MAI patch: There still seem to be some issues.
If I give MAI a loadout, he will not equip the assigned weapons and ammo. And because MAIs usually don't wear clothing, he won't equip a backpack. Also MAIs don't reload automatically after undrafting them after fight. This means you have to micromanage them a lot.