[1.0] Doors Expanded - Doors Expansion for RimWorld (6/3/2019)

Started by jecrell, February 28, 2018, 11:58:44 AM

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jecrell

1.18.0.6 (3/3/18)
============
- Removed nonsense log messages.
- Fixed issue where characters wanted to just stop and stare at the door (in truth, the door wasn't accomodating elderly and slow folks -- this has been fixed).
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

jecrell

1.18.0.7 (3/3/18)
=============
+ Pawns with enhanced movement should no longer have issues crossing Expanded Doors.

*wipes brow*
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

Harry_Dicks

Quote from: Ruisuki on February 28, 2018, 11:22:54 PM
Quote from: Harry_Dicks on February 28, 2018, 07:55:56 PM
Quote from: Ruisuki on February 28, 2018, 07:39:31 PM
Quote from: 15scavenger on February 28, 2018, 07:11:28 PM
HOLY SHOCKS! THIS IS SUPERBLY AWESOME!!! well i saw someone posts that he or she requesting 2door mods but this...THIS IS NOT WHAT I WAS EXPECTING!!! AWESOME!!
he

I am confident that this has been a long requested feature by many people :)

In the GIF it looks like the pawns get slightly slowed down when going through the blast gates. Do pawns normally get slowed down when going through all doors, is this normal behavior?
If by several people you mean me, yes. Legit happy rn gj jecrell

Oh it was you that started the whole idea of 2 cell wide doors? Whoops, sorry bud, I didn't know that was yours. Thanks to you too then, Ruisuki! I'm glad Jecrell and the commissioner decided to listen to your idea. ;)

Mufflamingo

Movement is hindered when moving inside the tile of an open door.
Bleeeee. . . . .

jecrell

1.18.0.8 (3/4/17)
=============
- Added Jail Doors
- Adjusted door HP to match the power of cassowary digging.

...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

Ruisuki

Quote from: Harry_Dicks on March 03, 2018, 07:12:20 AM
Quote from: Ruisuki on February 28, 2018, 11:22:54 PM
Quote from: Harry_Dicks on February 28, 2018, 07:55:56 PM
Quote from: Ruisuki on February 28, 2018, 07:39:31 PM
Quote from: 15scavenger on February 28, 2018, 07:11:28 PM
HOLY SHOCKS! THIS IS SUPERBLY AWESOME!!! well i saw someone posts that he or she requesting 2door mods but this...THIS IS NOT WHAT I WAS EXPECTING!!! AWESOME!!
he

I am confident that this has been a long requested feature by many people :)

In the GIF it looks like the pawns get slightly slowed down when going through the blast gates. Do pawns normally get slowed down when going through all doors, is this normal behavior?
If by several people you mean me, yes. Legit happy rn gj jecrell

Oh it was you that started the whole idea of 2 cell wide doors? Whoops, sorry bud, I didn't know that was yours. Thanks to you too then, Ruisuki! I'm glad Jecrell and the commissioner decided to listen to your idea. ;)
No prob

Harry_Dicks

Quote from: Ruisuki on March 03, 2018, 12:47:03 PM
Quote from: Harry_Dicks on March 03, 2018, 07:12:20 AM
Oh it was you that started the whole idea of 2 cell wide doors? Whoops, sorry bud, I didn't know that was yours. Thanks to you too then, Ruisuki! I'm glad Jecrell and the commissioner decided to listen to your idea. ;)
No prob
Hmm should we give you a special place in the credits for coming up with the idea?

bladerunner170

is compatibility with Locks a thing yet or is that still in the works?

Ruisuki

Quote from: Harry_Dicks on March 03, 2018, 01:29:50 PM
Quote from: Ruisuki on March 03, 2018, 12:47:03 PM
Quote from: Harry_Dicks on March 03, 2018, 07:12:20 AM
Oh it was you that started the whole idea of 2 cell wide doors? Whoops, sorry bud, I didn't know that was yours. Thanks to you too then, Ruisuki! I'm glad Jecrell and the commissioner decided to listen to your idea. ;)
No prob
Hmm should we give you a special place in the credits for coming up with the idea?
Oh its "we?" Didnt know you worked on the mod! Maybe you should be given a special place in the credits for doing so. As for me, no need. You can make a statue of me with statue of colonist for your next playthrough though.

aslei

 V1.18.0.8: line 83 Heron_Doors.xml missing </description>
Was wondering why it was breaking my modlist - added and updated some stuff thought it was compatibility error.

jecrell

1.18.0.9 (3/4/18)
=============
- Fixed a missing XML tag.
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

henk

The mod is flaged as B18 compatible, but it "REQUIRES JECSTOOLS" which is only b17 compatible ...

Harry_Dicks

Quote from: henk on March 03, 2018, 09:26:03 PM
The mod is flaged as B18 compatible, but it "REQUIRES JECSTOOLS" which is only b17 compatible ...

JecsTools is available on B18?

henk


Canute

Ofcouse Jecstools is for B18,
not sure where you looked even the topic say
"[B18] JecsTools [2/20/2018]"