[1.2] Apparello v2.2.2 Dawn of newer deluxier edition [02/03/2021]

Started by Shinzy, July 30, 2014, 08:19:27 AM

Previous topic - Next topic

NoImageAvailable

Just tried this mod, really liking the hat options, although with all the military headgear a peaked cap is sorely lacking. Also, yes for assignment related headgear, finally a way to keep track of all these identical looking colonists.
"The power of friendship destroyed the jellyfish."

Shinzy

Quote from: NoImageAvailable on October 22, 2014, 04:45:44 AM
Just tried this mod, really liking the hat options, although with all the military headgear a peaked cap is sorely lacking. Also, yes for assignment related headgear, finally a way to keep track of all these identical looking colonists.

Well! wouldn't want to deny everyone from that Commissar Yarrick namesake of theirs from wearing proper hat now would I!
I'm very nearly done with my update, too! just need to write all the descriptions
for the new clothing materials, see how the traders work and finish the urb world armor set =P and cupla more hats

Igabod! all of those hats will be in for sure maybe not for this update yet, though but I definately wanan have atleast one hat for each trade (and clothing too but let's face it! that won't happen in a million years with how much lazy I am when it comes to doing clothes)

The peaked cap ima go make right now!

Edit:
Eh, eh!
for some reason I have In Grid's Tu Es Foutu's bass line tingle tongle thingie playing loop on my head when I look at that *shrugs*


Shinzy


Grrrreaaat neeeeeeews everyone! I've fixed the poison slime pipes! ..god everytime! I mean New update!





Hyperweave and synthread are now craftable with the Fabricator
You'll need to get the Structural Fabric ID card thingie from trader to start crafting though
but there'll be new trader where you should get it with ease among other hard to come by crafting related items
And Hex-cells are obtainable from power armors again

urbworlds armor set and new hats are available aswell
Th-th-that's all folks!

Evul


minami26

OMG AN APPARELLO UPDATE!?



is it almost time for the animal armor update? :3

Shinzy

Quote from: minami26 on October 23, 2014, 10:36:07 AM
OMG AN APPARELLO UPDATE!?

is it almost time for the animal armor update? :3

It's merlin!

oh anyway I'll try to set up all the animal hats and job specific hats for next update
all the armor pieces are still far from done =P (edit: especially now that Ty went and added so goshdarn many more animals!)


Shinzy

Oopsie! looks like the materials on traders are absurdly high priced :-[
anyonw who downloaded the new version here's a XML file for you that would fix the thing so you don't need
to download the entire thing again plop it in the Defs/Thingdefs/ folder and replace the other one with this

I'll upload fixed version on the main post in a bit!
Wuhu! go me! =P Great success

Edit: download link has the fixed version now =P
Do report any sillies if you come across anything, I don't always have my brains on board and it shows! ;D

[attachment deleted by admin: too old]

Matthiasagreen

If that is a fez and bowtie, this is going on my next game!
Hi, my name is Matthias and I am a Rimworld Addict. It has been five seconds since my last fix...

Timber

Love this mod! Your art style fits so well with the game.
I ask not for a lighter burden but for broader shoulders. -Atlas

Shinzy

Quote from: Matthiasagreen on October 23, 2014, 11:45:25 AM
If that is a fez and bowtie, this is going on my next game!
Tis a fez and a bowtie!
only sold by traders though so it can be bit of an rarity!

And this mod is very wibbly wobbly timey wimey stuff so it could really be in your current game *winkwink*

Quote from: Timber on October 23, 2014, 11:49:59 AM
Love this mod! Your art style fits so well with the game.
Tiiimmbeeeerr! *all the lumberjacks disperses from the immediate area* Thanks!
and, really, it's the artstyle that fits me so well =P it's simple enough to stay somewhat true to it

skullywag

Part of me wants to add that anim to pawns so they dance on command.....must...resist....urge...to...mod...growing....GRAHHHHHHHH!
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

mrofa

All i do is clutter all around.

Shinzy

Quote from: skullywag on October 23, 2014, 11:58:48 AM
Part of me wants to add that anim to pawns so they dance on command.....must...resist....urge...to...mod...growing....GRAHHHHHHHH!

Oh, don't resist the urge! *tickles with a feather* urges are healthy!

and thanks Mrofa =P I used good part of the morning doing that! and I had fun