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Author Topic: [MOD] (Alpha 10) Medical surgery XP balance  (Read 17280 times)

Minus

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[MOD] (Alpha 10) Medical surgery XP balance
« on: October 17, 2014, 11:18:24 AM »

Retweaked my Medical XP mod a tad. This version gives 60% more XP than it used to. However, this amount is 90% LESS than the vanilla XP rate. I have NO IDEA what Tynan was doing when he made surgery so broken, but I presume he just missed out a decimal point.

But whatever the reasons, I'm offering up the choice now to lower it a bit. This is the same file used in my Extended Surgery and Bionics mod. To give you the proper numbers they're like this:

Old Medical XP mod.           1XP a second
Vanilla Alpha 10.               16XP a second
Current Medical XP mod.     1.6XP a second

[attachment deleted by admin: too old]
« Last Edit: August 27, 2015, 01:43:31 AM by MarvinKosh »
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

Tsilliev

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #1 on: October 17, 2014, 11:20:46 AM »

Good idea, I will try it,ty.

edit: I guess I have to start new game so it takes effect or?
« Last Edit: October 17, 2014, 11:23:17 AM by Tsilliev »
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Clibanarius

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #2 on: October 17, 2014, 11:54:51 AM »

I greatly appreciate the mods you've put together, Minus, thanks for posting 'em for the rest of us to use!
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old_sinh

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #3 on: October 17, 2014, 12:32:30 PM »

« Last Edit: October 17, 2014, 03:45:57 PM by old_sinh »
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Clibanarius

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #4 on: October 17, 2014, 01:29:07 PM »

Anyone understand what you are even trying to say?
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Matthiasagreen

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #5 on: October 17, 2014, 01:32:43 PM »

He was wondering if anyone was aware that this mod already exists within the other mod he mentioned.
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Clibanarius

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #6 on: October 17, 2014, 01:50:22 PM »

That seems to fit the context, thanks. It's sometimes hard when none of the words seem to actually fit together in that way. Oy.
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DracoGriffin

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #7 on: October 17, 2014, 03:05:39 PM »

Back on topic...

Thanks for the mod; didn't feel like adding all the extraneous things of the other mod or reliance on third mods.

Needed a mod like this that is simple and gets the job done! Thanks Minus!
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Minus

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #8 on: October 18, 2014, 08:44:50 AM »

Good idea, I will try it,ty.

edit: I guess I have to start new game so it takes effect or?
I tested it on a saved game and it worked right away!

It's was here https://ludeon.com/forums/index.php?topic=6679.0 .... What's new?
I prefer mods that do specific things like this to be their own mods. Not everyone wants those other bits, or they may already have a bionics mod that wont work together with that one. Still, thanks for bringing it to my attention.

Also I really appreciate the thanks you guys are giving me. Doesn't feel all that deserved when I'm making such tiny mods though. Hopefully I'll make a real mod that deserves praise.
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

Matthiasagreen

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #9 on: October 20, 2014, 11:37:29 AM »

Also I really appreciate the thanks you guys are giving me. Doesn't feel all that deserved when I'm making such tiny mods though. Hopefully I'll make a real mod that deserves praise.

I am personally a fan of small, a la carte mods over big game changing mods. I am definitely with you that not everyone wants the other things you put into it. I wish all mods were like this.
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Sion

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #10 on: November 11, 2014, 12:04:39 PM »

Can you make the colonists earn Operation XP from butchering animals (lower amount) and humans (higher amount)?

I'm thinking something like:
Butcher animal: 50-100 XP (animals aren't so similar to humans, therefore lower XP)
Heal a person: 150 XP (already in mod)
Butcher human: 200-300 XP (because that's like an autopsy, witch really lets the doc figure out how the stuff inside is supposed to be put together)
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JuliaEllie

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #11 on: November 11, 2014, 12:16:45 PM »

Please refrain from poking the dead mods. Let them rest in peace and dignity.

skullywag

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #12 on: November 11, 2014, 12:24:48 PM »

Dead? This isnt dead, it does 1 thing and does it well. I use it all the time. The request was a good one i thought. You in the right thread JEllie? :D
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JuliaEllie

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #13 on: November 11, 2014, 12:32:06 PM »

Its now part of Extended Surgery and wont be updated anymore. So technically this mod is dead.

Matthiasagreen

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Re: [MOD] (Alpha 7) Medical surgery XP gain
« Reply #14 on: November 11, 2014, 12:35:07 PM »

I prefer mods that do specific things like this to be their own mods. Not everyone wants those other bits, or they may already have a bionics mod that wont work together with that one. Still, thanks for bringing it to my attention.

Doesn't seem like it wouldn't be updated.
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