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Author Topic: [MOD] (Alpha 8) IceSheet (Ice Biome, Now with water world!)(1.2a)  (Read 62692 times)

iame6162013

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Description:
Just a small mod to enable the IceSheet Biome hmmm
(and add some ice floor (spawn only...) to make it nice and white!)
Screens
Now you can land on this one xD let's see if I die...


(all of it get's white but first you must wait a bit for it to snow!)

Credits:
Wolfsies, was created by ItchyFlea thx!

ChangeLog:
1.2a
added wolfsies (by ItchyFlea)
1.1a
fixed a bug ... (i had new concrete textures in the mod file accidentally) :/

FakeBugs:
if you have animals in the open and get a message that "they are hypodermic and that this might be a bug", This is NOT a bug they are indeed hypodermic but it can get cold on an ice sheet.

DownLoad :
The download is here and up^^ there.
it's version 1.2a

WaterWorld!
the download is Here
OMG OMG OMG...
(be aware for bug, remember to save often)
« Last Edit: May 01, 2015, 09:41:03 AM by MarvinKosh »
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
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Ramsis

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Re: [MOD](ALPHA 8) IceSheet (1.0a)
« Reply #1 on: December 10, 2014, 02:51:13 PM »

Essentially it needs to be minimal stone. Think ice dessert with ice/snow and ocean patches.
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iame6162013

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Re: [MOD](ALPHA 8) IceSheet (1.0a)
« Reply #2 on: December 10, 2014, 03:03:10 PM »

Essentially it needs to be minimal stone. Think ice dessert with ice/snow and ocean patches.
i din't think we where able to change the terrain editor like that though.
but if you say it's possible i will look into it.
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HBKRKO619

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #3 on: December 11, 2014, 06:24:54 AM »

There still a problem it seem. There is no files to extract from the downlaod o-O
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iame6162013

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #4 on: December 11, 2014, 09:09:42 AM »

There still a problem it seem. There is no files to extract from the downlaod o-O
Fixed!
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ItchyFlea

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #5 on: December 11, 2014, 03:28:25 PM »

Something tells me that surviving here would be difficult. Not being able to grow food/cotton for parkas until hydroponics adds to the challenge.

I almost feel sorry for the colonists. :)
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Rikiki

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #6 on: December 11, 2014, 05:40:49 PM »

Are there any animals to hunt on this kind of biome? Penguin, seal, white bear or walrus?
I remember ItchyFlee implemented some biomes for Alpha 6(?) with penguins. You may ask him for the texture.

Nice idea for a good starting challenge! :)

iame6162013

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #7 on: December 12, 2014, 05:12:44 AM »

Something tells me that surviving here would be difficult. Not being able to grow food/cotton for parkas until hydroponics adds to the challenge.

I almost feel sorry for the colonists. :)
Actually it's plausible to do this, i had 2 researching it and i was able to get hydroponics before my survival packs ran out xD

Are there any animals to hunt on this kind of biome? Penguin, seal, white bear or walrus?
I remember ItchyFlee implemented some biomes for Alpha 6(?) with penguins. You may ask him for the texture.

Nice idea for a good starting challenge! :)
I'll look into it!
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xort

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #8 on: December 12, 2014, 06:31:02 PM »

Something tells me that surviving here would be difficult. Not being able to grow food/cotton for parkas until hydroponics adds to the challenge.
I almost feel sorry for the colonists. :)

That hard part isn't the cold, it's the lack of fertile ground before hydroponics.
Can't grow on ice, so you are stuck looking for gravel, box it in and heat it up.

The lack of animals also puts a cap on the meal quality.

When winter comes, in September and the temp drops to -70C you more or less have to lock the front door and work on your mines still June.

When the power goes due to solar flares you normal lose all your crops. Keeping the temp just below the too hot temp almost keeps your stuff alive.
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Tynan

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #9 on: December 13, 2014, 03:19:00 AM »

Today I watched Dean Hall (creator of DayZ) and Sacriel (big twitch caster) play a game with this mod. Looked hella fun :)
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iame6162013

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Re: [MOD](ALPHA 8) IceSheet (1.1a)
« Reply #10 on: December 13, 2014, 04:28:00 AM »

Today I watched Dean Hall (creator of DayZ) and Sacriel (big twitch caster) play a game with this mod. Looked hella fun :)
Really? Thank you! :)
by the way this made me speechless... omg.... I'm so happy :D
« Last Edit: December 13, 2014, 04:35:35 AM by iame6162013 »
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securitycop

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Re: [MOD](ALPHA 8) IceSheet (Ice Biome)(1.1a)
« Reply #11 on: December 13, 2014, 02:23:15 PM »

(( error 404 attachment not found ))

cant download it )*8
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Tynan

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Re: [MOD](ALPHA 8) IceSheet (Ice Biome)(1.1a)
« Reply #12 on: December 13, 2014, 02:25:24 PM »

Sorry the forum borked and corrupted all the attachments :(
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iame6162013

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Re: [MOD](ALPHA 8) IceSheet (Ice Biome)(1.1a)
« Reply #13 on: December 13, 2014, 03:33:51 PM »

(( error 404 attachment not found ))

cant download it )*8
well i know, that's why there is the link (it also says it is under the download section)
here it is again link
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Rhadamant

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Re: [MOD](ALPHA 8) IceSheet (Ice Biome)(1.1a)
« Reply #14 on: December 13, 2014, 08:31:04 PM »

If you want a cold seed just use the seed "ice" and look at the top upper right hand corner of the map.

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