[MOD] (Alpha 7) TechTreeMinami v3.3 RIMWORLD COMPLETE

Started by minami26, May 05, 2014, 11:49:17 AM

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want_some

Quote from: popster99 on January 24, 2015, 05:30:12 AM
dude i think your taking on a big challenge trying to update this all and learn code on the way i'm impressed at how much you've done 
Thank you! and even with the little time i have to do this, most of the code still works just minor things like method name changes that need to be corrected, xml tags updated and small code tweeks. these were the ones i tackled first and were the easiest. Now im at the part where some code is not needed anymore due to changes in A8 like food preservation and such. There are some code changes from A7 to A8 that no longer allows modders to use due to methods being changed from public (in A7) to private (in A8) so i will ned to remove these codes (i will comment them out for now) until i can code them to work in the mod's dll instead of the game core dll file.


Quote from: Kolljak on January 24, 2015, 09:30:56 AM
i would focus on your stuff first want_some. we still got to redo our tech tree and start getting artwork LONG before we are ready to piece them together. focus on tech tree :D i love minami

I know but i still like to do some other coding when i get stumped on a few of the code problems im running into. Im asking for some help in forums to fix these but i cant do much until i get a reply. so i can hep you with your mod in the meantime of waiting for a solution.



Learning to mod while also updating TTM Mod!
Full credit goes to Minami26

Sengira_nanaki

Want_some great job buddy cant wait to see the final product. Kudos to you for taking on such a huge project!
www.twitch.tv/Sengira_nanaki

Check out the stream 7 nights a week 8pm PST.

want_some

Quote from: Sengira_nanaki on January 25, 2015, 10:06:08 PM
Want_some great job buddy cant wait to see the final product. Kudos to you for taking on such a huge project!

don't forget, Machine has done the most work. but we are working on fixing a few more things and the mod will be released on Feb 1st.


Learning to mod while also updating TTM Mod!
Full credit goes to Minami26

popster99


Sengira_nanaki

Want to see it in action? Check out my stream today 9am to 2pm pst and 6pm to 2am pst at www.twitch.tv/Sengira_nanaki

Special thanks to Want_some and Machine for letting me help test it live on stream.
www.twitch.tv/Sengira_nanaki

Check out the stream 7 nights a week 8pm PST.

Kitsune

#1115
Uh sad. :( I want to test it too. ;D

Sengira_nanaki

Yes yes cant forget Machine! thank you too buddy!
www.twitch.tv/Sengira_nanaki

Check out the stream 7 nights a week 8pm PST.

want_some

Quote from: Kitsune on January 27, 2015, 02:42:34 PM
Uh sad. :( I want to test it too. ;D

I'm sorry, but its closed beta testing. me and machine needed someone to test it for us. someone that we knew that would be able to test it quickly. That;s why i chosen sengira. Plus, i atch his stream almost every day so i can see what is bugs that come up and can look into them while he streams. So far, we have 8 bugs, and 3 of them are fixed. the other 5 will need machine to look into the dll to fix since hes way better at C# then i am.

Also, don't worry, Feb 1st is just around the corner. We will try to have a stable version up for everyone by then. Just keep an eye open for a forum topic about this mod!


Learning to mod while also updating TTM Mod!
Full credit goes to Minami26

Kitsune

Dont worry, its only the normal "awww i waaaaaaaant it toooo"-feeling. Nothing bad. ;)

Maybe its good that i'm not testing it, less testing more fun playing after the testing. ;D

SilverDragon

Quote from: Kitsune on January 28, 2015, 02:55:14 AM
Dont worry, its only the normal "awww i waaaaaaaant it toooo"-feeling. Nothing bad. ;)

Maybe its good that i'm not testing it, less testing more fun playing after the testing. ;D

I usually have way more fun breaking the mod and crushing bugs rather than having a fully working error-free mod. ;D
It's more about the journey than the finish line for me.

Kitsune

@SilverDragon: Yes i most of the time enjoy no testing but after i have done the first compatiblity patches for TTM i alway's look on the things if i can find something buggy and if i found something i look and try to fix it and... in the time i worked for the patches i thing i have done no second of "really" playing the game. :'( So i'm a bit happy about other testing it. ;D

popster99

dude i think you should wait a bit longer than feb the first and add the other addon mods that might help alot

want_some

Quote from: popster99 on January 28, 2015, 11:38:32 AM
dude i think you should wait a bit longer than feb the first and add the other addon mods that might help alot

Yes, we noticed that a few patched mods are needed and im starting to work on those. right now i will be working on the MAI patch but not sure how long it will take to update the patches. But if things don't look like they will be stable by Feb 1st, we will announce it and will just say the mod will be available when ever we can get everything working correctly.

Thanks to Sengira, we have a few more bugs that he found for us to work on. But we are trying to fix everything tho!

Will keep all updated on what gets fixed and such!


Learning to mod while also updating TTM Mod!
Full credit goes to Minami26

Grizzly

I'm glad someone is reviving the mod i'll wait as long as it takes no need to rush.

Kitsune

Its only two months(for exact date 1 month and 8 day's since minami logged out^^) i think talking about reviving is a bit to "hard". ;D