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Messages - Jakub k.

Pages: 1 2 [3] 4 5 ... 13
31
General Discussion / Re: How do you sell Nutrient Paste Meals?
« on: December 29, 2016, 05:17:26 PM »
make sure the nutrient paste is within the reach of an orbital trade beacon

32
General Discussion / Re: Sea Ice Community Challenge
« on: December 29, 2016, 04:47:06 PM »
nice self advertising bro :P


i might try this,i didnt know you could settle on the sea ice biome.

33
General Discussion / Re: Is this supposed to happen?
« on: December 29, 2016, 04:45:50 PM »
allright thanks,i was wondering.
Now that i have lost a hand to a scyther I'll stay away from cold biomes :D

34
General Discussion / Is this supposed to happen?
« on: December 29, 2016, 04:32:10 PM »
My current colony is located on one of the poles with a winter temperature of -111,Celsius.Somewhere I have heard that raiders are now smarter and arrive with better gear,but it seems that at these temperatures,I mostly only get mechanoids,like i already fought 5 scythers (no exaggerations).Is this intentional?


[attachment deleted by admin due to age]

35
Stories / Re: Rip my Colony
« on: December 29, 2016, 11:23:02 AM »
so it's the equivalent of living next to an armed nuclear bomb xD

36
sorry for being a triggered feminist,thanks for the move.

37
hm..this doesnt add up


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38
Stories / Re: Goodbye my colony
« on: December 27, 2016, 02:26:34 PM »
wow!

my fps usually drops down when i get around 9 colonists,i just wish you could deactivate colonies and make new ones in the same world,using the form caravan option...
oh well

btw this is amazing

39
Stories / Re: It never gets old.
« on: December 25, 2016, 09:53:10 AM »
god damit fry! not again!

40
darn! ill try it on another browser!

//edit
it works perfectly on chrome,managed to download it

41
hey btw, mediafire seems to not be working,it just spams me with adverts and doesnt allow me to download the mod.anyway of uploading this on dropbox?

42
Outdated / Re: [A13] Ocean Biome mod
« on: December 24, 2016, 05:12:02 AM »
noice!
Are you planning to update it to alpha 16,i personally abandoned the mod due to my lack of modding experience so feel free to have a go at revamping it.

also,sorry for the long wait for my reply

43
Outdated / [a16]Realistic Hospital Beds mod
« on: December 23, 2016, 07:59:35 AM »
simple mod i created after i realised that bed quality doesnt affect immunity gain rate..which is stupid as other than rest gain,whats the point in making higher quality beds.

i tried to make it as realistic (relative to core game content) as possible so it'll only improve your experience a little.

[attachment deleted by admin due to age]

44
Outdated / [A16] Luciferium production mod
« on: December 20, 2016, 01:27:45 PM »
LUCIFERIUM PRODUCTION MOD!
 8) :) :D ;D :-*     
simple mod i gathered together as i found it too inconvenient to constantly buy luciferium for my drug-abused colonists.

Description:

have you ever wanted to inject life threatening drugs into your body?
    of course!
have you ever wanted to do it for a cheap price of 6 Neutroamine and 2 Penoxycyline?
     yea boii

well this is a mod for you!

NOTE
*this mod was made for the testing stage of a16*


[attachment deleted by admin due to age]

45
Outdated / Re: [A14] [CCL] DevSpeedEnabler
« on: July 21, 2016, 11:15:50 AM »
its only for debug,so normal gameplay would be less exciting with it

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