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Messages - Jakub k.

Pages: [1] 2 3 ... 13
1
Outdated / Re: [A17] Don't Tempt Me! (remove Dev mode)
« on: June 04, 2017, 11:42:14 AM »
Mod request:
make a virus that prevents the deletion of this file and automatic download on any new device. make new AI that auto-updates this to the new rimworld and fixes all exploits found in the game. This virus sucks out £50 from your bank account when you cheat and if you don't have a bank account it sends microbots to incinerate £50 from your pocket/wallet.

 NO CHEATING

2
Outdated / Re: [a16]Realistic Hospital Beds mod
« on: June 01, 2017, 04:31:10 PM »
I tried fixing it, but the quality applies to all furniture, but i don't think it'll actually alter the colonist if they stand on said object. Other than the inconvenience of having one more stat showing it should not cause issues

3
Outdated / Re: [A17] Plantable Ambrosia! 100% Plantable!
« on: May 30, 2017, 05:49:10 PM »
So are you saying that smokeleaf is both better than ambrosia in your mod, is cheaper and requires less skill while ambrosia requires a high level colonist while having less benefits.

lol i'll pass
sure but 20 is an is an overkill. at most i'll recommend level 7

Is it not like that in the base game anyway?

4
Releases / Re: [A17] Annoyance Remover by Jebo v0.01
« on: May 29, 2017, 07:10:24 AM »
Godly mod right here ^^^

5
Outdated / Re: [A17] Plantable Ambrosia! 100% Plantable!
« on: May 28, 2017, 06:06:39 PM »
So are you saying that smokeleaf is both better than ambrosia in your mod, is cheaper and requires less skill while ambrosia requires a high level colonist while having less benefits.

lol i'll pass

6
Outdated / Re: [A16] MEGAFALLO giant creature mod
« on: May 25, 2017, 10:41:15 AM »
^^ as he said, an error log is necessary for me to fix this.

7
Outdated / Re: [A16] MEGAFALLO giant creature mod
« on: May 22, 2017, 11:21:21 AM »
This isn't a very impressive mod. But what version are you using?

For example, the experimental a17 is not supported.

8
Releases / Re: [A16] Minions for RimWorld!
« on: February 24, 2017, 01:53:44 PM »
But cancer is already in the game!
whats the point in adding it to the game via a mod
if its already in the vanilla version

9
Releases / Re: [A16] Rimsenal v0.85 : Meatballs of death edition
« on: January 09, 2017, 10:47:23 AM »
hey,adding the security pack seems to replace all undamaged marble with grenade launchers...i dunno why...Do you know of a way to fix this

10
Outdated / Re: [A16] Time-of-Day Switches
« on: January 08, 2017, 03:21:14 PM »
This is epic!

11
Mods / [REQUEST] remove world boundary
« on: January 03, 2017, 02:50:27 PM »
Recently i edited the save file so my map could be smaller than the smallest map size for a cool challenge,but the world boundaries seem to get in the way,covering WAY to much of the map,and im very sure many people would love to have this feature removed just to experiment or build in such places.Now i know it might be hard to do thats why this is just a request.
Thanks for reading

[attachment deleted by admin due to age]

12
Outdated / Re: [A16] Set-Up Camp v0.1.0
« on: January 03, 2017, 02:06:55 PM »
wait a second,do events happen in this mini-map? like raids and flashstorms? because if not my dreams are ruined hah :0
*tries not to scry*

13
Outdated / Re: [A16] Set-Up Camp v0.1.0
« on: January 03, 2017, 01:36:03 PM »
allready my favorite mod,i can now control an entire map because it's so small, also my computer can now run normally :D

[attachment deleted by admin due to age]

14
terminator called in and he said he wants his organs back xD

15
yis lol! its a lost tresure of the terminators,and they're here to reclaim it back.lol

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