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Messages - Dr_Zhivago

Releases / Re: [1.2] Maarx's QoL/UI Vanilla-Friendly Mods
December 09, 2020, 10:09:59 AM
Nice work!
Mods / Re: Deterministic raiding parties
October 28, 2020, 04:05:13 AM
There is also "Rim War" which you may be interested in
I'd like to note that there is a 3rd party mod manager called "RimPy" that is amazing, and includes a non-steam downloader from Steam using Steam CMD
This "mod" is simply a database to help auto-sort. You can probably use RimPy to also download the database.
It's seriously amazing.

Fuck I need to learn to read.
Releases / Re: [1.1][1.0][Texture] Naked Softness
February 25, 2020, 07:22:39 AM
DocPawnOverhaul new mod.
DocWorld has been updated:
For most recent updates visit the Change Log.
As far as I know Spaceman, new defNames are always destructive. It shouldn't destroy the save, but a lot of items will destructively disappear depending on what you change.
DocTech new mod.
Quote from: makute on November 13, 2019, 06:23:58 AM
Hi Doc,

Any recommended load order when working along Preemptive Strike? I can't find the watchtowers on the Architect tab.

Thanks a lot.

Probably an update, I'll look into it. Thanks for letting me know.

Edit: Nope, still in the security designation category and no errors logged on my end.
Amnesia has been updated.
Code rewritten. New license.

Rolling Table has been updated.
New textures and new license.
Releases / Re: [1.0] Carry Capacity Fix
November 05, 2019, 06:36:31 AM
I went ahead and did it. Since the author is MIA and there's no license. Let me know if you have any issues with this Transcend.

Mod was rewritten by another author with an acknowledgement to yours
DocWorld has been updated:
For most recent updates visit the Change Log.
DocWorld has been updated:

Date Format: DD/MM/YYYY
**v1.0.15 (08/10/2019):**

Updated "FishIndustry" patch, the pier is now masked and 'stuffed'.
Updated "Glass+Lights_GlassRequisites" patch, mods additionally supported: Ceiling Light [1.0], Clutter "The Door Stuff", Clutter "Windows Stuff", Dubs Bad Hygiene, Glitter Tech, Static Quality Plus 1.2, Wall Light.
Updated "GloomyVanilla_DesignationCategory" patch, supports "Gloomy Vanilla Overhaul".
Updated "VGP Garden Gourmet" patch, canning stove and candy table are now masked textures.

IF "Ceramics" AND "[RF] Fertile Fields [1.0]"/"Expanded Woodworking" are installed:
Add most recipes to RockMill from [RF]FF. Add fiber recipe to woodworking tables from Expanded Woodworking.

IF "[TWC]Cupro's Stones 1.0" AND "MBS Faux Rock (Un-Unofficial) with smoothing" are installed:
Change textures used to match cupro stones for Faux Rock.

IF "[TWC]Cupro's Stones 1.0" AND "Simply More Bridges" are installed:
Add all stone types to bridges and match stone colors.

IF "Expanded Roofing" is installed:
Get rid of the annoying square shadows with glass roof.

IF "Expanded Woodworking" AND "[RF] Fertile Fields [1.0]" are installed:
'Stuffs' the compost bin and applies texture masks.

IF "High Density Hydroponics" is installed:
Move hydroponics to Husbandry designation category.

IF "More Hydroponics" is installed:
Move items to "Husbandry" designation category.

IF "[WD] Reinforced Doors 1.0" AND "Vanilla Furniture Expanded - Spacer Module" are installed:
Move reinforced doors into the same research requirements as reinforced walls.

IF "RoofBomb" is installed:
Make IEDs a research prerequisite.

IF "Vanilla Fences" OR "Vanilla Fences (Fence Tab)" are installed:
Keep fences in "Fences" designation category.

IF "Vanilla Furniture Expanded - Production" is installed:
Move items to "Culinary" designation category.

IF "Zen Garden" is installed:
Reorder Zen designation category.

IF "Zen Garden" AND "GloomyFurniture" are installed:
Move Zen Garden decor to Gloomy decoration category, and remove Zen category.

Rolling Table has been updated:

"Smokeleaf Industry Reborn" compatibility included.