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Author Topic: [A15] Animal Hide Working v2.11  (Read 86725 times)

ItchyFlea

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[A15] Animal Hide Working v2.11
« on: March 15, 2014, 10:34:47 PM »

    Animal Hide Working v2.11



    Description:
    This mod adds the ability to make rugs out of animals as well as being able to taxidermy them and install them as art sculptures in your base.

    Features:
    • Rugs for all the animals in-game.
    • Taxidermy for all the animals in-game.
    Mod Team:
    Download:
    Donations:

    Donations are completely optional and are not required to use or download this mod.

    If you would like to send a donation to
    Shadowtajun for her excellent textures:
    If you would like to send a donation to me:
    "PayPal Donate" title="Send donation to Shadowtajun"
    "PayPal Donate" title="Send donation to ItchyFlea"

    Notes:
    • Taxidermy is done at the new taxidermy table, found in the production menu.
    • To taxidermy something, you need up to 75 cloth (depends on the size of the critter) and the corpse of the critter you want to stuff. It'll take a fair while for the colonist to complete, but when done, they are installed in the same way art sculptures are.
    Changelog:
    v2.11
    • Updated to Alpha 15
    v2.10
    • Updated to Alpha 14 and uploaded to Steam Workshop.
    v2.09:
    • Updated to Alpha 13.
    v2.08:
    • Updated to Alpha 12.
    • Placeholder rugs were not added. Rugs for new animals will not be implemented until textures are finished.
    v2.07:
    • Fixed key binding conflict issue with taxidermy table
    • Hopefully fixed workgiver issue.
    v2.06:
    • Updated to Alpha 11
    • Added Stuffed Warg and Warg Rug. (Warg Rug uses boar texture atm, will be updated at a later date.)
    v2.05:
    • Updated to Alpha 10b
    v2.04:
    • Updated to A9
    • Stuffed Animals now use the Unfinished Thing def
    v2.03:
    • Hare rug texture added
    v2.02:
    • Beaver rug texture added
    • Placeholder Hare rug texture by InfiniteRemnant added.
    v2.01:
    • Elk rug texture added
    v2.0:
    • Updated to Alpha 8
    • New rugs for the new critters. (Graphics coming soon.)
    • Rugs can be placed under things such as beds and work tables.
    • Taxidermy!
    [/list]
    « Last Edit: August 28, 2016, 11:28:16 PM by ItchyFlea »
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    shadowtajun

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #1 on: March 15, 2014, 11:23:00 PM »

    Wahoo awesome!
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    Serrate Bloodrage

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #2 on: March 16, 2014, 01:08:36 AM »

    Very cool
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    ShootyFace

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #3 on: March 16, 2014, 02:48:29 PM »

    I love all the mods I've tried out, but it's stuff like this that I enjoy the most. When my colony goes belly up, I want it to be pretty as hell.

    Great job, guys, especially love shadowtajun's work. Downloading now.
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    I'm sure that'll make the Raiders feel welcome. :3" ~TheXIIILightning

    Evul

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #4 on: March 16, 2014, 07:00:15 PM »

    Haha awesome! :)

    Benny the Icepick

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #5 on: March 17, 2014, 03:18:19 PM »

    Hey, yeah, do these rugs come with a warranty?  My boomrat rug has all these burn marks all over it...
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    Tynan

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #6 on: March 17, 2014, 03:48:23 PM »

    Ahhh! This is awesome.
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    greenfrogs

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #7 on: March 19, 2014, 03:20:48 PM »

    So cool...

    Nova

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #8 on: March 26, 2014, 01:02:03 PM »

    What's the effect of the rugs? Beauty? Fear for the human skin?
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    ItchyFlea

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #9 on: March 26, 2014, 04:45:47 PM »

    The 3 animal rugs have the beauty set to gorgeous, and the human one is set to horrifying. I couldn't figure out how to add a thought or a fear component. As soon as I do though, I'll update the mod and do that for the human rug.
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    Hancake

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #10 on: March 26, 2014, 07:23:50 PM »

    Dat rug with arms and legs.

    Anyone notice how the characters in game don't have arms and legs?  ???
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    shadowtajun

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #11 on: April 01, 2014, 05:38:11 AM »

    Dat rug with arms and legs.

    Anyone notice how the characters in game don't have arms and legs?  ???

    Yea I know. It's was a little hard to make it look like a rugged character without the arms and legs though. Ideas?
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    Celthric Aysen

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #12 on: April 01, 2014, 08:16:59 AM »

    This is awesome, i like the squirrel and the muffalo best, how about a fire place to go with it?
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    Col_Jessep

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #13 on: April 01, 2014, 08:56:55 AM »

    Dat muffalo rug! It looks so fluffy that I would never use a bed again! =3
    Awesome mod!
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    jamieg

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    Re: [MOD] (Alpha 2) Animal Rugs v1.0
    « Reply #14 on: April 02, 2014, 04:36:01 PM »

    flufalo rug ;p
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